💿🐜 Antkeeper source code https://antkeeper.com
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/*
* Copyright (C) 2021 Christopher J. Howard
*
* This file is part of Antkeeper source code.
*
* Antkeeper source code is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Antkeeper source code is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
*/
#include "resources/resource-loader.hpp"
#include "resources/resource-manager.hpp"
#include "resources/json.hpp"
#include "game/ant/trait/eyes.hpp"
#include "render/model.hpp"
#include <stdexcept>
using namespace game::ant;
template <>
trait::eyes* resource_loader<trait::eyes>::load(resource_manager* resource_manager, PHYSFS_File* file, const std::filesystem::path& path)
{
// Load JSON data
json* data = resource_loader<json>::load(resource_manager, file, path);
// Validate trait file
auto eyes_element = data->find("eyes");
if (eyes_element == data->end())
throw std::runtime_error("Invalid eyes trait.");
// Allocate eyes trait
trait::eyes* eyes = new trait::eyes();
// Load eyes model (if not null)
auto model_element = eyes_element->find("model");
if (model_element == eyes_element->end())
throw std::runtime_error("Eyes trait doesn't specify eyes model.");
if (model_element->is_null())
{
eyes->model = nullptr;
}
else
{
eyes->model = resource_manager->load<render::model>(model_element->get<std::string>());
}
// Parse eyes length
eyes->length = 0.0f;
if (auto length_element = eyes_element->find("length"); length_element != eyes_element->end())
eyes->length = length_element->get<float>();
// Parse eyes width
eyes->width = 0.0f;
if (auto width_element = eyes_element->find("width"); width_element != eyes_element->end())
eyes->width = width_element->get<float>();
// Parse eyes ommatidia
eyes->ommatidia = 0;
if (auto ommatidia_element = eyes_element->find("ommatidia"); ommatidia_element != eyes_element->end())
eyes->ommatidia = ommatidia_element->get<int>();
// Free JSON data
delete data;
return eyes;
}