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/*
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* Copyright (C) 2021 Christopher J. Howard
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*
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* This file is part of Antkeeper source code.
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*
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* Antkeeper source code is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Antkeeper source code is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "ecs/systems/astronomy-system.hpp"
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#include "astro/apparent-size.hpp"
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#include "ecs/components/blackbody-component.hpp"
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#include "ecs/components/transform-component.hpp"
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#include "geom/intersection.hpp"
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#include "color/color.hpp"
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#include "physics/orbit/orbit.hpp"
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#include "physics/time/ut1.hpp"
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#include "physics/light/photometry.hpp"
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#include "physics/light/luminosity.hpp"
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#include "physics/light/refraction.hpp"
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#include "physics/atmosphere.hpp"
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#include "geom/cartesian.hpp"
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#include <iostream>
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namespace ecs {
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template <class T>
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math::vector3<T> transmittance(T depth_r, T depth_m, T depth_o, const math::vector3<T>& beta_r, const math::vector3<T>& beta_m)
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{
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math::vector3<T> transmittance_r = beta_r * depth_r;
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math::vector3<T> transmittance_m = beta_m * 1.1 * depth_m;
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math::vector3<T> transmittance_o = {0, 0, 0};
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math::vector3<T> t = transmittance_r + transmittance_m + transmittance_o;
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t.x = std::exp(-t.x);
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t.y = std::exp(-t.y);
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t.z = std::exp(-t.z);
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return t;
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}
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astronomy_system::astronomy_system(ecs::registry& registry):
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entity_system(registry),
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universal_time(0.0),
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time_scale(1.0),
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reference_entity(entt::null),
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reference_orbit(nullptr),
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reference_body(nullptr),
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reference_atmosphere(nullptr),
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sun_light(nullptr),
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sky_pass(nullptr)
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{
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// RGB wavelengths determined by matching wavelengths to XYZ, transforming XYZ to ACEScg, then selecting the max wavelengths for R, G, and B.
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rgb_wavelengths_nm = {602.224, 541.069, 448.143};
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rgb_wavelengths_m = rgb_wavelengths_nm * 1e-9;
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registry.on_construct<ecs::atmosphere_component>().connect<&astronomy_system::on_atmosphere_construct>(this);
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registry.on_replace<ecs::atmosphere_component>().connect<&astronomy_system::on_atmosphere_replace>(this);
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}
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void astronomy_system::update(double t, double dt)
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{
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// Add scaled timestep to current time
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set_universal_time(universal_time + dt * time_scale);
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// Abort if either reference body or orbit have not been set
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if (!reference_orbit || !reference_body)
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return;
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// Determine axial rotation at current time
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const double reference_axial_rotation = reference_body->axial_rotation + reference_body->angular_frequency * universal_time;
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// Construct reference frame which transforms coordinates from inertial space to reference body BCBF space
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inertial_to_bcbf = physics::orbit::inertial::to_bcbf
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(
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reference_orbit->state.r,
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reference_orbit->elements.i,
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reference_body->axial_tilt,
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reference_axial_rotation
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);
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// Construct reference frame which transforms coordinates from inertial space to reference body topocentric space
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inertial_to_topocentric = inertial_to_bcbf * bcbf_to_topocentric;
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// Set the transform component translations of orbiting bodies to their topocentric positions
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registry.view<orbit_component, transform_component>().each(
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[&](ecs::entity entity, const auto& orbit, auto& transform)
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{
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// Transform Cartesian position vector (r) from inertial space to topocentric space
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const math::vector3<double> r_topocentric = inertial_to_topocentric * orbit.state.r;
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// Update local transform
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transform.local.translation = math::type_cast<float>(r_topocentric);
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});
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// Update blackbody lighting
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registry.view<celestial_body_component, orbit_component, blackbody_component>().each(
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[&](ecs::entity entity, const auto& celestial_body, const auto& orbit, const auto& blackbody)
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{
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// Calculate blackbody inertial basis
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double3 blackbody_forward_inertial = math::normalize(reference_orbit->state.r - orbit.state.r);
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double3 blackbody_up_inertial = {0, 0, 1};
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// Transform blackbody inertial position and basis into topocentric space
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double3 blackbody_position_topocentric = inertial_to_topocentric * orbit.state.r;
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double3 blackbody_forward_topocentric = inertial_to_topocentric.rotation * blackbody_forward_inertial;
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double3 blackbody_up_topocentric = inertial_to_topocentric.rotation * blackbody_up_inertial;
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// Calculate distance from observer to blackbody
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double blackbody_distance = math::length(blackbody_position_topocentric);
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// Calculate blackbody distance attenuation
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double distance_attenuation = 1.0 / (blackbody_distance * blackbody_distance);
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// Init atmospheric transmittance
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double3 atmospheric_transmittance = {1.0, 1.0, 1.0};
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// Get atmosphere component of reference body (if any)
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if (reference_atmosphere)
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{
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// Altitude of observer in meters
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geom::ray<double> sample_ray;
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sample_ray.origin = {0, observer_location[0], 0};
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sample_ray.direction = math::normalize(blackbody_position_topocentric);
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geom::sphere<double> exosphere;
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exosphere.center = {0, 0, 0};
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exosphere.radius = reference_body->radius + reference_atmosphere->exosphere_altitude;
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auto intersection_result = geom::ray_sphere_intersection(sample_ray, exosphere);
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if (std::get<0>(intersection_result))
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{
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double3 sample_start = sample_ray.origin;
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double3 sample_end = sample_ray.extrapolate(std::get<2>(intersection_result));
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double optical_depth_r = physics::atmosphere::optical_depth(sample_start, sample_end, reference_body->radius, reference_atmosphere->rayleigh_scale_height, 32);
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double optical_depth_k = physics::atmosphere::optical_depth(sample_start, sample_end, reference_body->radius, reference_atmosphere->mie_scale_height, 32);
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double optical_depth_o = 0.0;
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atmospheric_transmittance = transmittance(optical_depth_r, optical_depth_k, optical_depth_o, reference_atmosphere->rayleigh_scattering, reference_atmosphere->mie_scattering);
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}
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}
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if (sun_light != nullptr)
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{
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// Update blackbody light transform
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sun_light->set_translation(math::normalize(math::type_cast<float>(blackbody_position_topocentric)));
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sun_light->set_rotation
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(
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math::look_rotation
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(
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math::type_cast<float>(blackbody_forward_topocentric),
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math::type_cast<float>(blackbody_up_topocentric)
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)
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);
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// Update blackbody light color and intensity
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sun_light->set_color(math::type_cast<float>(blackbody.luminous_intensity * atmospheric_transmittance));
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sun_light->set_intensity(static_cast<float>(distance_attenuation));
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// Upload blackbody params to sky pass
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if (this->sky_pass)
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{
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this->sky_pass->set_sun_position(math::type_cast<float>(blackbody_position_topocentric));
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this->sky_pass->set_sun_color(math::type_cast<float>(blackbody.luminous_intensity * distance_attenuation));
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double blackbody_angular_radius = std::asin((celestial_body.radius * 2.0) / (blackbody_distance * 2.0));
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this->sky_pass->set_sun_angular_radius(static_cast<float>(blackbody_angular_radius));
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}
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}
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});
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// Update sky pass topocentric frame
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if (sky_pass != nullptr)
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{
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// Upload topocentric frame to sky pass
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sky_pass->set_topocentric_frame
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(
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physics::frame<float>
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{
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math::type_cast<float>(inertial_to_topocentric.translation),
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math::type_cast<float>(inertial_to_topocentric.rotation)
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}
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);
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// Upload observer altitude to sky pass
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float observer_altitude = observer_location[0] - reference_body->radius;
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sky_pass->set_observer_altitude(observer_altitude);
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// Upload atmosphere params to sky pass
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if (reference_atmosphere)
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{
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sky_pass->set_scale_heights(reference_atmosphere->rayleigh_scale_height, reference_atmosphere->mie_scale_height);
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sky_pass->set_scattering_coefficients(math::type_cast<float>(reference_atmosphere->rayleigh_scattering), math::type_cast<float>(reference_atmosphere->mie_scattering));
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sky_pass->set_mie_anisotropy(reference_atmosphere->mie_anisotropy);
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sky_pass->set_atmosphere_radii(reference_body->radius, reference_body->radius + reference_atmosphere->exosphere_altitude);
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}
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}
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}
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void astronomy_system::set_universal_time(double time)
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{
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universal_time = time;
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}
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void astronomy_system::set_time_scale(double scale)
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{
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time_scale = scale;
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}
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void astronomy_system::set_reference_body(ecs::entity entity)
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{
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reference_entity = entity;
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reference_orbit = nullptr;
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reference_body = nullptr;
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reference_atmosphere = nullptr;
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if (reference_entity != entt::null)
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{
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if (registry.has<ecs::orbit_component>(reference_entity))
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reference_orbit = ®istry.get<ecs::orbit_component>(reference_entity);
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if (registry.has<ecs::celestial_body_component>(reference_entity))
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reference_body = ®istry.get<ecs::celestial_body_component>(reference_entity);
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if (registry.has<ecs::atmosphere_component>(reference_entity))
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reference_atmosphere = ®istry.get<ecs::atmosphere_component>(reference_entity);
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}
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}
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void astronomy_system::set_observer_location(const double3& location)
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{
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observer_location = location;
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// Construct reference frame which transforms coordinates from SEZ to EZS
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sez_to_ezs = physics::frame<double>
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{
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{0, 0, 0},
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math::normalize
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(
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math::quaternion<double>::rotate_x(-math::half_pi<double>) *
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math::quaternion<double>::rotate_z(-math::half_pi<double>)
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)
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};
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// Construct reference frame which transforms coordinates from EZS to SEZ
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ezs_to_sez = sez_to_ezs.inverse();
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// Construct reference frame which transforms coordinates from BCBF space to topocentric space
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bcbf_to_topocentric = physics::orbit::bcbf::to_topocentric
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(
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observer_location[0], // Radial distance
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observer_location[1], // Latitude
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observer_location[2] // Longitude
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) * sez_to_ezs;
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}
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void astronomy_system::set_sun_light(scene::directional_light* light)
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{
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sun_light = light;
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}
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void astronomy_system::set_sky_pass(::sky_pass* pass)
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{
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this->sky_pass = pass;
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}
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void astronomy_system::on_atmosphere_construct(ecs::registry& registry, ecs::entity entity, ecs::atmosphere_component& atmosphere)
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{
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on_atmosphere_replace(registry, entity, atmosphere);
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}
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void astronomy_system::on_atmosphere_replace(ecs::registry& registry, ecs::entity entity, ecs::atmosphere_component& atmosphere)
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{
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// Calculate polarization factors
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const double rayleigh_polarization = physics::atmosphere::polarization(atmosphere.index_of_refraction, atmosphere.rayleigh_density);
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const double mie_polarization = physics::atmosphere::polarization(atmosphere.index_of_refraction, atmosphere.mie_density);
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// Calculate Rayleigh scattering coefficients
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atmosphere.rayleigh_scattering =
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{
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physics::atmosphere::scattering_rayleigh(rgb_wavelengths_m.x, atmosphere.rayleigh_density, rayleigh_polarization),
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physics::atmosphere::scattering_rayleigh(rgb_wavelengths_m.y, atmosphere.rayleigh_density, rayleigh_polarization),
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physics::atmosphere::scattering_rayleigh(rgb_wavelengths_m.z, atmosphere.rayleigh_density, rayleigh_polarization)
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};
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// Calculate Mie scattering coefficients
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const double mie_scattering = physics::atmosphere::scattering_mie(atmosphere.mie_density, mie_polarization);
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atmosphere.mie_scattering =
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{
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mie_scattering,
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mie_scattering,
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mie_scattering
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};
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}
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} // namespace ecs
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