/*
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* Copyright (C) 2020 Christopher J. Howard
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*
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* This file is part of Antkeeper source code.
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*
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* Antkeeper source code is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Antkeeper source code is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "scene/scene.hpp"
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#include "scene/scene-object.hpp"
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#include "scene/light.hpp"
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#include "scene/camera.hpp"
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#include "scene/model-instance.hpp"
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void scene::add_object(scene_object_base* object)
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{
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objects.push_back(object);
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object_map[object->get_object_type_id()].push_back(object);
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}
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void scene::remove_object(scene_object_base* object)
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{
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objects.remove(object);
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object_map[object->get_object_type_id()].remove(object);
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}
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void scene::remove_objects()
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{
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objects.clear();
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object_map.clear();
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}
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void scene::update_tweens()
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{
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for (scene_object_base* object: objects)
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{
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object->update_tweens();
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}
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}
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