💿🐜 Antkeeper source code https://antkeeper.com
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/*
* Copyright (C) 2020 Christopher J. Howard
*
* This file is part of Antkeeper source code.
*
* Antkeeper source code is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Antkeeper source code is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
*/
#include "scene/scene.hpp"
#include "scene/scene-object.hpp"
#include "scene/light.hpp"
#include "scene/camera.hpp"
#include "scene/model-instance.hpp"
void scene::add_object(scene_object_base* object)
{
objects.push_back(object);
object_map[object->get_object_type_id()].push_back(object);
}
void scene::remove_object(scene_object_base* object)
{
objects.remove(object);
object_map[object->get_object_type_id()].remove(object);
}
void scene::remove_objects()
{
objects.clear();
object_map.clear();
}
void scene::update_tweens()
{
for (scene_object_base* object: objects)
{
object->update_tweens();
}
}