/*
|
|
* Copyright (C) 2017 Christopher J. Howard
|
|
*
|
|
* This file is part of Antkeeper Source Code.
|
|
*
|
|
* Antkeeper Source Code is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* Antkeeper Source Code is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with Antkeeper Source Code. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#ifndef MODEL_LOADER_HPP
|
|
#define MODEL_LOADER_HPP
|
|
|
|
#include <string>
|
|
#include <emergent/emergent.hpp>
|
|
|
|
using namespace Emergent;
|
|
|
|
class MaterialLoader;
|
|
|
|
class ModelLoader
|
|
{
|
|
public:
|
|
ModelLoader();
|
|
~ModelLoader();
|
|
Model* load(const std::string& filename);
|
|
|
|
void setMaterialLoader(MaterialLoader* materialLoader);
|
|
|
|
private:
|
|
struct MaterialGroup
|
|
{
|
|
std::string materialName;
|
|
std::uint32_t indexOffset;
|
|
std::uint32_t triangleCount;
|
|
AABB bounds;
|
|
};
|
|
|
|
enum VertexFlags
|
|
{
|
|
UV = 1,
|
|
TANGENT = 2,
|
|
WEIGHTS = 4
|
|
};
|
|
|
|
struct ModelData
|
|
{
|
|
std::uint32_t groupCount;
|
|
MaterialGroup* groups;
|
|
std::uint32_t vertexFormat;
|
|
std::uint32_t vertexCount;
|
|
AABB bounds;
|
|
float* vertexData;
|
|
std::uint32_t* indexData;
|
|
};
|
|
|
|
struct BoneData
|
|
{
|
|
std::string name;
|
|
std::uint16_t parent;
|
|
std::uint16_t childCount;
|
|
std::uint16_t* children;
|
|
Vector3 translation;
|
|
Quaternion rotation;
|
|
float length;
|
|
};
|
|
|
|
struct KeyFrameData
|
|
{
|
|
float time;
|
|
Transform transform;
|
|
};
|
|
|
|
struct ChannelData
|
|
{
|
|
std::uint16_t id;
|
|
std::uint16_t keyFrameCount;
|
|
KeyFrameData* keyFrames;
|
|
};
|
|
|
|
struct AnimationData
|
|
{
|
|
std::string name;
|
|
float startTime;
|
|
float endTime;
|
|
std::uint16_t channelCount;
|
|
ChannelData* channels;
|
|
};
|
|
|
|
struct SkeletonData
|
|
{
|
|
std::uint16_t boneCount;
|
|
BoneData* bones;
|
|
std::uint16_t animationCount;
|
|
AnimationData* animations;
|
|
};
|
|
|
|
static void constructBoneHierarchy(Bone* bone, const BoneData* data, std::uint16_t index);
|
|
|
|
MaterialLoader* materialLoader;
|
|
};
|
|
|
|
#endif // MODEL_LOADER_HPP
|