💿🐜 Antkeeper source code https://antkeeper.com
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/*
* Copyright (C) 2021 Christopher J. Howard
*
* This file is part of Antkeeper source code.
*
* Antkeeper source code is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Antkeeper source code is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef ANTKEEPER_MATH_TRANSFORMATION_SE3_HPP
#define ANTKEEPER_MATH_TRANSFORMATION_SE3_HPP
#include "math/vector.hpp"
#include "math/quaternion.hpp"
namespace math {
namespace transformation {
/**
* 3-dimensional Euclidean proper rigid transformation in SE(3).
*
* @tparam T Scalar type.
*/
template <class T>
struct se3
{
public:
/// Scalar type.
typedef T scalar_type;
/// Vector type.
typedef math::vector3<T> vector_type;
/// Quaternion type.
typedef math::quaternion<T> quaternion_type;
/// Transformation matrix type.
typedef math::matrix<T, 4, 4> matrix_type;
/// Vector representing the translation component of this SE(3) transformation.
vector_type t;
/// Quaternion representing the rotation component of this SE(3) transformation.
quaternion_type r;
/// Returns the inverse of this SE(3) transformation.
se3 inverse() const;
/// Returns a matrix representation of the SE(3) transformation.
matrix_type matrix() const;
/**
* Transforms a vector by this SE(3) transformation.
*
* @param x Untransformed vector.
* @return Transformed vector.
*/
vector_type transform(const vector_type& x) const;
/**
* Transforms an SE(3) transformation by this SE(3) transformation.
*
* @param x Other SE(3) transformation.
* @return Frame in this se3's space.
*/
se3 transform(const se3& x) const;
/// @copydoc se3::transform(const vector_type&) const
vector_type operator*(const vector_type& x) const;
/// @copydoc se3::transform(const se3&) const
se3 operator*(const se3& x) const;
};
template <class T>
se3<T> se3<T>::inverse() const
{
const quaternion_type inverse_r = math::conjugate(r);
const vector_type inverse_t = -(inverse_r * t);
return se3{inverse_t, inverse_r};
}
template <class T>
typename se3<T>::matrix_type se3<T>::matrix() const
{
matrix_type m = math::matrix<T, 4, 4>(math::matrix<T, 3, 3>(r));
m[3].x() = t.x();
m[3].y() = t.y();
m[3].z() = t.z();
return m;
}
template <class T>
typename se3<T>::vector_type se3<T>::transform(const vector_type& x) const
{
return r * x + t;
}
template <class T>
se3<T> se3<T>::transform(const se3& x) const
{
return se3
{
x.transform(t),
math::normalize(x.r * r)
};
}
template <class T>
typename se3<T>::vector_type se3<T>::operator*(const vector_type& x) const
{
return transform(x);
}
template <class T>
se3<T> se3<T>::operator*(const se3& x) const
{
return transform(x);
}
} // namespace transformation
} // namespace math
#endif // ANTKEEPER_MATH_TRANSFORMATION_SE3_HPP