/*
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* Copyright (C) 2021 Christopher J. Howard
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*
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* This file is part of Antkeeper source code.
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*
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* Antkeeper source code is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Antkeeper source code is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef ANTKEEPER_GAME_ANT_PHENE_OCELLI_HPP
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#define ANTKEEPER_GAME_ANT_PHENE_OCELLI_HPP
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#include "render/model.hpp"
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namespace game {
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namespace ant {
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namespace phene {
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/**
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* Ant ocelli phene.
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*/
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struct ocelli
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{
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/// 3D model of the lateral ocelli, if present.
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render::model* lateral_ocelli_model;
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/// 3D model of the median ocellus, if present.
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render::model* median_ocellus_model;
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/// Lateral ocelli present.
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bool lateral_ocelli_present;
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/// Median ocellus present.
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bool median_ocellus_present;
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/// Ocellus width, in mesosomal lengths.
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float width;
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/// Ocellus height, in mesosomal lengths.
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float height;
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};
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} // namespace phene
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} // namespace ant
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} // namespace game
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#endif // ANTKEEPER_GAME_ANT_PHENE_OCELLI_HPP
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