💿🐜 Antkeeper source code https://antkeeper.com
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/*
* Copyright (C) 2023 Christopher J. Howard
*
* This file is part of Antkeeper source code.
*
* Antkeeper source code is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Antkeeper source code is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef ANTKEEPER_GAME_STATE_COLLECTION_MENU_HPP
#define ANTKEEPER_GAME_STATE_COLLECTION_MENU_HPP
#include "game/state/base.hpp"
#include "event/subscription.hpp"
#include "render/material.hpp"
#include "scene/billboard.hpp"
#include "animation/animation.hpp"
#include "geom/primitive/rectangle.hpp"
#include <memory>
namespace game {
namespace state {
class collection_menu: public game::state::base
{
public:
collection_menu(game::context& ctx);
virtual ~collection_menu();
private:
void resize_box();
render::material selection_material;
scene::billboard selection_billboard;
animation<float> selection_snap_animation;
render::material box_material;
scene::billboard box_billboard;
std::shared_ptr<event::subscription> mouse_moved_subscription;
std::shared_ptr<event::subscription> mouse_button_pressed_subscription;
std::shared_ptr<event::subscription> window_resized_subscription;
geom::primitive::rectangle<float> box_bounds;
int row_count;
int column_count;
int selected_row;
int selected_column;
float selection_size;
};
} // namespace state
} // namespace game
#endif // ANTKEEPER_GAME_STATE_COLLECTION_MENU_HPP