💿🐜 Antkeeper source code https://antkeeper.com
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/*
* Copyright (C) 2021 Christopher J. Howard
*
* This file is part of Antkeeper source code.
*
* Antkeeper source code is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Antkeeper source code is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef ANTKEEPER_GAME_ANT_TRAIT_EYES_HPP
#define ANTKEEPER_GAME_ANT_TRAIT_EYES_HPP
#include "render/model.hpp"
namespace game {
namespace ant {
namespace trait {
/**
* Ant eyes description.
*
* @see https://www.antwiki.org/wiki/Morphological_Measurements
*/
struct eyes
{
/// 3D model of the eyes, if present.
render::model* model;
/// Indicates whether eyes are present.
bool present;
/// Eye length, in mesosomal lengths.
float length;
/// Eye width, in mesosomal lengths.
float width;
/// Eye height, in mesosomal lengths.
float height;
/// Number of ommatidia.
int ommatidia_count;
};
} // namespace trait
} // namespace ant
} // namespace game
#endif // ANTKEEPER_GAME_ANT_TRAIT_EYES_HPP