/*
|
|
* Copyright (C) 2023 Christopher J. Howard
|
|
*
|
|
* This file is part of Antkeeper source code.
|
|
*
|
|
* Antkeeper source code is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* Antkeeper source code is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#include "config.hpp"
|
|
#include "debug/console.hpp"
|
|
#include "debug/log.hpp"
|
|
#include "game/context.hpp"
|
|
#include "game/state/boot.hpp"
|
|
#include "utility/ansi.hpp"
|
|
#include "utility/paths.hpp"
|
|
#include <chrono>
|
|
#include <fstream>
|
|
#include <iostream>
|
|
#include <SDL2/SDL.h>
|
|
#include <set>
|
|
#include <stdexcept>
|
|
#include <syncstream>
|
|
|
|
int main(int argc, char* argv[])
|
|
{
|
|
// Get time at which the application launched
|
|
const auto launch_time = std::chrono::system_clock::now();
|
|
|
|
// Enable VT100 sequences in console for colored text
|
|
debug::console::enable_vt100();
|
|
|
|
// Subscribe log to cout function to message logged events
|
|
auto log_to_cout_subscription = debug::log::default_logger().get_message_logged_channel().subscribe
|
|
(
|
|
[&launch_time](const auto& event)
|
|
{
|
|
static const char* severities[] =
|
|
{
|
|
"trace",
|
|
"debug",
|
|
"info",
|
|
"warning",
|
|
"error",
|
|
"fatal"
|
|
};
|
|
|
|
static const std::string colors[] =
|
|
{
|
|
std::format("{}", ansi::fg_white),
|
|
std::format("{}", ansi::fg_bright_blue),
|
|
std::format("{}", ansi::fg_bright_green),
|
|
std::format("{}", ansi::fg_yellow),
|
|
std::format("{}", ansi::fg_red),
|
|
std::format("{}{}", ansi::fg_white, ansi::bg_bright_red)
|
|
};
|
|
|
|
std::osyncstream(std::cout) << std::format
|
|
(
|
|
"{:8.03f} {}:{}:{}: {}{}: {}{}\n",
|
|
std::chrono::duration<float>(event.time - launch_time).count(),
|
|
std::filesystem::path(event.location.file_name()).filename().string(),
|
|
event.location.line(),
|
|
event.location.column(),
|
|
colors[static_cast<int>(event.severity)],
|
|
severities[static_cast<int>(event.severity)],
|
|
event.message,
|
|
ansi::reset
|
|
);
|
|
}
|
|
);
|
|
|
|
// Determine path to log archive
|
|
const std::filesystem::path log_archive_path = get_shared_config_path() / config::application_name / "logs";
|
|
|
|
// Set up log archive
|
|
bool log_archive_exists = false;
|
|
try
|
|
{
|
|
// Create log archive if it doesn't exist
|
|
if (std::filesystem::create_directories(log_archive_path))
|
|
{
|
|
debug::log::debug("Created log archive \"{}\"", log_archive_path.string());
|
|
}
|
|
else
|
|
{
|
|
// Clean pre-existing log archive
|
|
try
|
|
{
|
|
// Detect and sort archived logs
|
|
std::set<std::filesystem::path> log_archive;
|
|
for (const auto& entry: std::filesystem::directory_iterator{log_archive_path})
|
|
{
|
|
if (entry.is_regular_file() &&
|
|
entry.path().extension() == ".log")
|
|
{
|
|
log_archive.emplace(entry.path());
|
|
}
|
|
}
|
|
|
|
debug::log::debug("Detected {} archived log{} at \"{}\"", log_archive.size(), log_archive.size() != 1 ? "s" : "", log_archive_path.string());
|
|
|
|
// Delete expired logs
|
|
if (!log_archive.empty())
|
|
{
|
|
for (std::size_t i = log_archive.size() + 1; i > config::debug_log_archive_capacity; --i)
|
|
{
|
|
std::filesystem::remove(*log_archive.begin());
|
|
debug::log::debug("Deleted expired log file \"{}\"", log_archive.begin()->string());
|
|
log_archive.erase(log_archive.begin());
|
|
}
|
|
}
|
|
}
|
|
catch (const std::filesystem::filesystem_error& e)
|
|
{
|
|
debug::log::error("An error occured while cleaning the log archive \"{}\": {}", log_archive_path.string(), e.what());
|
|
}
|
|
}
|
|
|
|
log_archive_exists = true;
|
|
}
|
|
catch (const std::filesystem::filesystem_error& e)
|
|
{
|
|
debug::log::error("Failed to create log archive at \"{}\": {}", log_archive_path.string(), e.what());
|
|
}
|
|
|
|
// Set up logging to file
|
|
std::shared_ptr<event::subscription> log_to_file_subscription;
|
|
std::filesystem::path log_filepath;
|
|
if (config::debug_log_archive_capacity && log_archive_exists)
|
|
{
|
|
// Determine log filename
|
|
const auto time = std::chrono::floor<std::chrono::seconds>(launch_time);
|
|
const std::string log_filename = std::format("{0}-{1:%Y%m%d}T{1:%H%M%S}Z.log", config::application_name, time);
|
|
|
|
// Open log file
|
|
log_filepath = log_archive_path / log_filename;
|
|
const std::string log_filepath_string = log_filepath.string();
|
|
auto log_filestream = std::make_shared<std::ofstream>(log_filepath);
|
|
|
|
if (log_filestream->is_open())
|
|
{
|
|
debug::log::debug("Opened log file \"{}\"", log_filepath_string);
|
|
|
|
// Write log file header
|
|
(*log_filestream) << "time\tfile\tline\tcolumn\tseverity\tmessage";
|
|
|
|
if (log_filestream->good())
|
|
{
|
|
// Subscribe log to file function to message logged events
|
|
log_to_file_subscription = debug::log::default_logger().get_message_logged_channel().subscribe
|
|
(
|
|
[&launch_time, log_filestream](const auto& event)
|
|
{
|
|
std::osyncstream(*log_filestream) << std::format
|
|
(
|
|
"\n{:.03f}\t{}\t{}\t{}\t{}\t{}",
|
|
std::chrono::duration<float>(event.time - launch_time).count(),
|
|
std::filesystem::path(event.location.file_name()).filename().string(),
|
|
event.location.line(),
|
|
event.location.column(),
|
|
static_cast<int>(event.severity),
|
|
event.message
|
|
);
|
|
}
|
|
);
|
|
|
|
// Unsubscribe log to cout function from message logged events on release builds
|
|
#if defined(NDEBUG)
|
|
log_to_cout_subscription->unsubscribe();
|
|
#endif
|
|
}
|
|
else
|
|
{
|
|
debug::log::error("Failed to write to log file \"{}\"", log_filepath_string);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
debug::log::error("Failed to open log file \"{}\"", log_filepath_string);
|
|
}
|
|
}
|
|
|
|
// Log application name and version string, followed by launch time
|
|
debug::log::info("{0} {1}; {2:%Y%m%d}T{2:%H%M%S}Z", config::application_name, config::application_version_string, std::chrono::floor<std::chrono::milliseconds>(launch_time));
|
|
|
|
// Start marker
|
|
debug::log::debug("Hi! 🐜");
|
|
|
|
try
|
|
{
|
|
// Allocate game context
|
|
game::context ctx;
|
|
|
|
// Enter boot state
|
|
ctx.state_machine.emplace(new game::state::boot(ctx, argc, argv));
|
|
}
|
|
catch (const std::exception& e)
|
|
{
|
|
debug::log::fatal("Unhandled exception: {}", e.what());
|
|
|
|
#if defined(NDEBUG)
|
|
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Error", std::format("Unhandled exception: {}", e.what()).c_str(), nullptr);
|
|
#endif
|
|
|
|
return EXIT_FAILURE;
|
|
}
|
|
|
|
// Clean exit marker
|
|
debug::log::debug("Bye! 🐜");
|
|
|
|
return EXIT_SUCCESS;
|
|
}
|