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/*
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* Copyright (C) 2023 Christopher J. Howard
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*
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* This file is part of Antkeeper source code.
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*
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* Antkeeper source code is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Antkeeper source code is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "game/load.hpp"
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#include "debug/log.hpp"
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#include "resources/json.hpp"
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#include "resources/resource-manager.hpp"
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namespace game {
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namespace load {
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void colony(game::context& ctx, const std::filesystem::path& path)
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{
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const std::string path_string = path.string();
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debug::log::trace("Loading colony from \"{}\"...", path_string);
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try
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{
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json* data = ctx.resource_manager->load<json>(path);
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debug::log::trace("Loaded colony from \"{}\"", path_string);
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}
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catch (...)
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{
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debug::log::error("Failed to load colony from \"{}\"", path_string);
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}
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}
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} // namespace load
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} // namespace game
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