💿🐜 Antkeeper source code https://antkeeper.com
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

68 lines
1.8 KiB

/*
* Copyright (C) 2021 Christopher J. Howard
*
* This file is part of Antkeeper source code.
*
* Antkeeper source code is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Antkeeper source code is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef ANTKEEPER_GAME_STATE_BOOT_HPP
#define ANTKEEPER_GAME_STATE_BOOT_HPP
#include "game/state/base.hpp"
#include "game/context.hpp"
#include <optional>
namespace game {
namespace state {
class boot: public game::state::base
{
public:
boot(game::context& ctx, int argc, char** argv);
virtual ~boot();
private:
void parse_options(int argc, char** argv);
void setup_resources();
void load_config();
void load_strings();
void setup_window();
void setup_rendering();
void setup_sound();
void setup_scenes();
void setup_animation();
void setup_entities();
void setup_systems();
void setup_controls();
void setup_ui();
void setup_debugging();
void setup_loop();
void loop();
// Command line options
std::optional<bool> option_continue;
std::optional<std::string> option_data;
std::optional<bool> option_fullscreen;
std::optional<bool> option_new_game;
std::optional<bool> option_quick_start;
std::optional<bool> option_reset;
std::optional<int> option_v_sync;
std::optional<bool> option_windowed;
};
} // namespace state
} // namespace game
#endif // ANTKEEPER_GAME_STATE_BOOT_HPP