💿🐜 Antkeeper source code https://antkeeper.com
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/*
* Copyright (C) 2021 Christopher J. Howard
*
* This file is part of Antkeeper source code.
*
* Antkeeper source code is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Antkeeper source code is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ecs/systems/astronomy-system.hpp"
#include "astro/apparent-size.hpp"
#include "ecs/components/orbit-component.hpp"
#include "ecs/components/blackbody-component.hpp"
#include "ecs/components/atmosphere-component.hpp"
#include "ecs/components/transform-component.hpp"
#include "geom/intersection.hpp"
#include "color/color.hpp"
#include "physics/orbit/orbit.hpp"
#include "physics/time/ut1.hpp"
#include "physics/light/blackbody.hpp"
#include "physics/light/photometry.hpp"
#include "physics/light/luminosity.hpp"
#include "geom/cartesian.hpp"
#include <iostream>
namespace ecs {
/**
* Calculates the optical depth between two points.
*
* @param start Start point.
* @param end End point.
* @param sample_count Number of samples to take between the start and end points.
* @param scale_height Scale height of the atmospheric particles to measure.
*/
template <class T>
T transmittance(math::vector3<T> start, math::vector3<T> end, std::size_t sample_count, T scale_height)
{
const T inverse_scale_height = T(1) / -scale_height;
math::vector3<T> direction = end - start;
T distance = length(direction);
direction /= distance;
// Calculate the distance between each sample point
T step_distance = distance / T(sample_count);
// Sum the atmospheric particle densities at each sample point
T total_density = 0.0;
math::vector3<T> sample_point = start;
for (std::size_t i = 0; i < sample_count; ++i)
{
// Determine altitude of sample point
T altitude = length(sample_point);
// Calculate atmospheric particle density at sample altitude
T density = exp(altitude * inverse_scale_height);
// Add density to the total density
total_density += density;
// Advance to next sample point
sample_point += direction * step_distance;
}
// Scale the total density by the step distance
return total_density * step_distance;
}
astronomy_system::astronomy_system(ecs::registry& registry):
entity_system(registry),
universal_time(0.0),
time_scale(1.0),
reference_body(entt::null),
reference_body_axial_tilt(0.0),
reference_body_axial_rotation(0.0),
sun_light(nullptr),
sky_pass(nullptr)
{}
void astronomy_system::update(double t, double dt)
{
// Add scaled timestep to current time
set_universal_time(universal_time + dt * time_scale);
// Abort if reference body has not been set
if (reference_body == entt::null)
return;
// Abort if reference body has no orbit component
if (!registry.has<ecs::orbit_component>(reference_body))
return;
// Update axial rotation of reference body
reference_body_axial_rotation = physics::time::ut1::era(universal_time);
// Get orbit component of reference body
const auto& reference_orbit = registry.get<ecs::orbit_component>(reference_body);
/// Construct reference frame which transforms coordinates from inertial space to reference body BCBF space
inertial_to_bcbf = physics::orbit::inertial::to_bcbf
(
reference_orbit.state.r,
reference_orbit.elements.i,
reference_body_axial_tilt,
reference_body_axial_rotation
);
/// Construct reference frame which transforms coordinates from inertial space to reference body topocentric space
inertial_to_topocentric = inertial_to_bcbf * bcbf_to_topocentric;
// Set the transform component translations of orbiting bodies to their topocentric positions
registry.view<orbit_component, transform_component>().each(
[&](ecs::entity entity, auto& orbit, auto& transform)
{
// Transform Cartesian position vector (r) from inertial space to topocentric space
const math::vector3<double> r_topocentric = inertial_to_topocentric * orbit.state.r;
// Update local transform
transform.local.translation = math::type_cast<float>(r_topocentric);
});
// Get atmosphere component of reference body, if any
if (registry.has<ecs::atmosphere_component>(reference_body))
{
const ecs::atmosphere_component& atmosphere = registry.get<ecs::atmosphere_component>(reference_body);
}
if (sun_light != nullptr)
{
const math::vector3<double> sun_position_inertial = {0, 0, 0};
const math::vector3<double> sun_forward_inertial = math::normalize(reference_orbit.state.r - sun_position_inertial);
const math::vector3<double> sun_up_inertial = {0, 0, 1};
// Transform sun position, forward, and up vectors into topocentric space
const math::vector3<double> sun_position_topocentric = inertial_to_topocentric * sun_position_inertial;
const math::vector3<double> sun_forward_topocentric = inertial_to_topocentric.rotation * sun_forward_inertial;
const math::vector3<double> sun_up_topocentric = inertial_to_topocentric.rotation * sun_up_inertial;
// Update sun light transform
sun_light->set_translation(math::type_cast<float>(sun_position_topocentric));
sun_light->set_rotation
(
math::look_rotation
(
math::type_cast<float>(sun_forward_topocentric),
math::type_cast<float>(sun_up_topocentric)
)
);
// Convert sun topocentric Cartesian coordinates to spherical coordinates
math::vector3<double> sun_az_el = geom::cartesian::to_spherical(ezs_to_sez * sun_position_topocentric);
sun_az_el.z = math::pi<double> - sun_az_el.z;
//std::cout << "el: " << math::degrees(sun_az_el.y) << "; az: " << math::degrees(sun_az_el.z) << std::endl;
// If the reference body has an atmosphere
if (registry.has<ecs::atmosphere_component>(reference_body))
{
// Get the atmosphere component of the reference body
const auto& atmosphere = registry.get<ecs::atmosphere_component>(reference_body);
const double meters_per_au = 1.496e+11;
const double earth_radius_au = 4.26352e-5;
const double earth_radius_m = earth_radius_au * meters_per_au;
const double observer_altitude_m = (observer_location[0] - earth_radius_au) * meters_per_au;
// Altitude of observer in meters
geom::ray<double> sample_ray;
sample_ray.origin = {0, observer_altitude_m, 0};
sample_ray.direction = math::normalize(sun_position_topocentric);
geom::sphere<double> exosphere;
exosphere.center = {0, -earth_radius_m, 0};
exosphere.radius = atmosphere.exosphere_radius;
auto intersection_result = geom::ray_sphere_intersection(sample_ray, exosphere);
if (std::get<0>(intersection_result))
{
double3 sample_start = sample_ray.origin;
double3 sample_end = sample_ray.extrapolate(std::get<2>(intersection_result));
double transmittance_rayleigh = transmittance(sample_start, sample_end, 16, atmosphere.rayleigh_scale_height);
double transmittance_mie = transmittance(sample_start, sample_end, 16, atmosphere.mie_scale_height);
// Calculate attenuation due to atmospheric scattering
double3 scattering_attenuation =
atmosphere.rayleigh_scattering_coefficients * transmittance_rayleigh +
atmosphere.mie_scattering_coefficients * transmittance_mie;
scattering_attenuation.x = std::exp(-scattering_attenuation.x);
scattering_attenuation.y = std::exp(-scattering_attenuation.y);
scattering_attenuation.z = std::exp(-scattering_attenuation.z);
double scattering_mean = (scattering_attenuation.x + scattering_attenuation.y + scattering_attenuation.z) / 3.0;
const double sun_temperature = 5777.0;
const double sun_radius = 6.957e+8;
const double sun_surface_area = 4.0 * math::pi<double> * sun_radius * sun_radius;
// Calculate distance attenuation
double sun_distance_m = math::length(sun_position_topocentric) * meters_per_au;
double distance_attenuation = 1.0 / (sun_distance_m * sun_distance_m);
double sun_luminous_flux = blackbody_luminous_flux(sun_temperature, sun_radius);
double sun_luminous_intensity = sun_luminous_flux / (4.0 * math::pi<double>);
double sun_illuminance = sun_luminous_intensity / (sun_distance_m * sun_distance_m);
std::cout << "distance atten: " << distance_attenuation << std::endl;
std::cout << "scatter atten: " << scattering_attenuation << std::endl;
std::cout << "luminous flux: " << sun_luminous_flux << std::endl;
std::cout << "luminous intensity: " << sun_luminous_intensity << std::endl;
std::cout << "illuminance: " << sun_illuminance * scattering_mean << std::endl;
// Calculate sun color
double3 color_xyz = color::cct::to_xyz(sun_temperature);
double3 color_acescg = color::xyz::to_acescg(color_xyz);
sun_light->set_color(math::type_cast<float>(color_acescg * scattering_attenuation));
sun_light->set_intensity(sun_illuminance);
}
}
}
if (sky_pass != nullptr)
{
sky_pass->set_topocentric_frame
(
physics::frame<float>
{
math::type_cast<float>(inertial_to_topocentric.translation),
math::type_cast<float>(inertial_to_topocentric.rotation)
}
);
sky_pass->set_sun_object(sun_light);
}
}
void astronomy_system::set_universal_time(double time)
{
universal_time = time;
}
void astronomy_system::set_time_scale(double scale)
{
time_scale = scale;
}
void astronomy_system::set_reference_body(ecs::entity entity)
{
reference_body = entity;
}
void astronomy_system::set_reference_body_axial_tilt(double angle)
{
reference_body_axial_tilt = angle;
}
void astronomy_system::set_observer_location(const double3& location)
{
observer_location = location;
// Construct reference frame which transforms coordinates from SEZ to EZS
sez_to_ezs = physics::frame<double>
{
{0, 0, 0},
math::normalize
(
math::quaternion<double>::rotate_x(-math::half_pi<double>) *
math::quaternion<double>::rotate_z(-math::half_pi<double>)
)
};
// Construct reference frame which transforms coordinates from EZS to SEZ
ezs_to_sez = sez_to_ezs.inverse();
// Construct reference frame which transforms coordinates from BCBF space to topocentric space
bcbf_to_topocentric = physics::orbit::bcbf::to_topocentric
(
observer_location[0], // Radial distance
observer_location[1], // Latitude
observer_location[2] // Longitude
) * sez_to_ezs;
}
void astronomy_system::set_sun_light(scene::directional_light* light)
{
sun_light = light;
}
void astronomy_system::set_sky_pass(::sky_pass* pass)
{
this->sky_pass = pass;
}
double astronomy_system::blackbody_luminous_flux(double t, double r)
{
// Blackbody spectral power distribution function
auto spd = [t](double x) -> double
{
// Convert nanometers to meters
x *= double(1e-9);
return physics::light::blackbody::spectral_radiance<double>(t, x, physics::constants::speed_of_light<double>);
};
// Luminous efficiency function (photopic)
auto lef = [](double x) -> double
{
return physics::light::luminosity::photopic<double>(x);
};
// Construct range of spectral sample points
std::vector<double> samples(10000);
std::iota(samples.begin(), samples.end(), 10);
// Calculate luminous efficiency
const double efficiency = physics::light::luminous_efficiency<double>(spd, lef, samples.begin(), samples.end());
// Calculate surface area of spherical blackbody
const double a = double(4) * math::pi<double> * r * r;
// Calculate radiant flux
const double radiant_flux = physics::light::blackbody::radiant_flux(t, a);
// Convert radiant flux to luminous flux
const double luminous_flux = physics::light::watts_to_lumens<double>(radiant_flux, efficiency);
return luminous_flux;
}
} // namespace ecs