/*
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* Copyright (C) 2023 Christopher J. Howard
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*
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* This file is part of Antkeeper source code.
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*
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* Antkeeper source code is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Antkeeper source code is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef ANTKEEPER_APP_WINDOW_HPP
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#define ANTKEEPER_APP_WINDOW_HPP
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#include "math/vector.hpp"
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#include "event/publisher.hpp"
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#include "app/window-events.hpp"
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#include "gl/rasterizer.hpp"
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#include <string>
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namespace app {
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class window_manager;
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/**
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*
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*/
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class window
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{
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public:
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/**
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* Constructs a window.
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*/
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window() = default;
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/**
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* Destructs a window.
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*/
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virtual ~window() = default;
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/**
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* Changes the title of the window.
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*
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* @param title Window title.
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*/
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virtual void set_title(const std::string& title) = 0;
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/**
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* Changes the position of the window.
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*
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* @param position Position of the window, in display units.
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*/
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virtual void set_position(const math::vector<int, 2>& position) = 0;
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/**
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* Changes the size of the window.
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*
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* @param size Size of the window, in display units.
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*/
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virtual void set_size(const math::vector<int, 2>& size) = 0;
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/**
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* Sets the minimum size of the window.
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*
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* @param size Minimum size of the window, in display units.
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*/
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virtual void set_minimum_size(const math::vector<int, 2>& size) = 0;
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/**
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* Sets the maximum size of the window.
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*
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* @param size Maximum size of the window, in display units.
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*/
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virtual void set_maximum_size(const math::vector<int, 2>& size) = 0;
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/**
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* Maximizes or unmaximizes the window.
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*
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* @param maximized `true` if the window should be maximized, `false` otherwise.
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*/
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virtual void set_maximized(bool maximized) = 0;
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/**
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* Enables or disables fullscreen mode.
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*
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* @param fullscreen `true` if the window should be in fullscreen mode, `false` otherwise.
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*/
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virtual void set_fullscreen(bool fullscreen) = 0;
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/**
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* Enables or disables v-sync.
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*
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* @param v_sync `true` if the v-sync should be enabled, `false` otherwise.
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*/
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virtual void set_v_sync(bool v_sync) = 0;
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/**
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* Makes the window's graphics context current.
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*/
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virtual void make_current() = 0;
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/**
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* Swaps the front and back buffers of the window's graphics context.
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*/
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virtual void swap_buffers() = 0;
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/// Returns the title of the window.
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[[nodiscard]] inline const std::string& get_title() const noexcept
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{
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return title;
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}
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/// Returns the windowed (non-maximized, non-fullscreen) position of the window, in display units.
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[[nodiscard]] inline const math::vector<int, 2>& get_windowed_position() const noexcept
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{
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return windowed_position;
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}
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/// Returns the current position of the window, in display units.
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[[nodiscard]] inline const math::vector<int, 2>& get_position() const noexcept
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{
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return position;
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}
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/// Returns the windowed (non-maximized, non-fullscreen) size of the window, in display units.
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[[nodiscard]] inline const math::vector<int, 2>& get_windowed_size() const noexcept
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{
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return windowed_size;
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}
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/// Returns the current size of the window, in display units.
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[[nodiscard]] inline const math::vector<int, 2>& get_size() const noexcept
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{
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return size;
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}
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/// Returns the minimum size of the window, in display units.
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[[nodiscard]] inline const math::vector<int, 2>& get_minimum_size() const noexcept
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{
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return minimum_size;
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}
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/// Returns the maximum size of the window, in display units.
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[[nodiscard]] inline const math::vector<int, 2>& get_maximum_size() const noexcept
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{
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return minimum_size;
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}
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/// Returns the current size of the window's drawable viewport, in pixels.
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[[nodiscard]] inline const math::vector<int, 2>& get_viewport_size() const noexcept
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{
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return viewport_size;
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}
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/// Returns `true` if the window is maximized, `false` otherwise.
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[[nodiscard]] inline bool is_maximized() const noexcept
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{
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return maximized;
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}
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/// Returns `true` if the window is in fullscreen mode, `false` otherwise.
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[[nodiscard]] inline bool is_fullscreen() const noexcept
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{
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return fullscreen;
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}
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/// Returns `true` if the v-sync is enabled, `false` otherwise.
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[[nodiscard]] inline bool get_v_sync() const noexcept
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{
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return v_sync;
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}
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/// Returns the rasterizer associated with this window.
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[[nodiscard]] virtual gl::rasterizer* get_rasterizer() noexcept = 0;
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/// Returns the channel through which window closed events are published.
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[[nodiscard]] inline event::channel<window_closed_event>& get_closed_channel() noexcept
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{
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return closed_publisher.channel();
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}
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/// Returns the channel through which window focus changed events are published.
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[[nodiscard]] inline event::channel<window_focus_changed_event>& get_focus_changed_channel() noexcept
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{
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return focus_changed_publisher.channel();
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}
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/// Returns the channel through which window maximized events are published.
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[[nodiscard]] inline event::channel<window_maximized_event>& get_maximized_channel() noexcept
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{
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return maximized_publisher.channel();
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}
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/// Returns the channel through which window minimized events are published.
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[[nodiscard]] inline event::channel<window_minimized_event>& get_minimized_channel() noexcept
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{
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return minimized_publisher.channel();
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}
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/// Returns the channel through which window moved events are published.
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[[nodiscard]] inline event::channel<window_moved_event>& get_moved_channel() noexcept
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{
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return moved_publisher.channel();
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}
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/// Returns the channel through which window resized events are published.
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[[nodiscard]] inline event::channel<window_resized_event>& get_resized_channel() noexcept
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{
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return resized_publisher.channel();
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}
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/// Returns the channel through which window restored events are published.
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[[nodiscard]] inline event::channel<window_restored_event>& get_restored_channel() noexcept
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{
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return restored_publisher.channel();
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}
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protected:
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friend class window_manager;
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std::string title;
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math::vector<int, 2> windowed_position;
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math::vector<int, 2> position;
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math::vector<int, 2> windowed_size;
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math::vector<int, 2> size;
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math::vector<int, 2> minimum_size;
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math::vector<int, 2> maximum_size;
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math::vector<int, 2> viewport_size;
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bool maximized;
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bool fullscreen;
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bool v_sync;
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event::publisher<window_closed_event> closed_publisher;
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event::publisher<window_focus_changed_event> focus_changed_publisher;
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event::publisher<window_maximized_event> maximized_publisher;
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event::publisher<window_minimized_event> minimized_publisher;
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event::publisher<window_moved_event> moved_publisher;
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event::publisher<window_resized_event> resized_publisher;
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event::publisher<window_restored_event> restored_publisher;
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};
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} // namespace app
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#endif // ANTKEEPER_APP_WINDOW_HPP
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