💿🐜 Antkeeper source code https://antkeeper.com
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/*
* Copyright (C) 2023 Christopher J. Howard
*
* This file is part of Antkeeper source code.
*
* Antkeeper source code is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Antkeeper source code is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef ANTKEEPER_APP_INPUT_MANAGER_HPP
#define ANTKEEPER_APP_INPUT_MANAGER_HPP
#include "input/device.hpp"
#include "input/gamepad.hpp"
#include "input/keyboard.hpp"
#include "input/mouse.hpp"
#include "event/queue.hpp"
#include <map>
#include <memory>
#include <unordered_set>
namespace app {
/**
* Manages virtual input devices.
*/
class input_manager
{
public:
/**
* Allocates and returns an input manager.
*/
static input_manager* instance();
/// Destructs an input manager.
virtual ~input_manager() = default;
/**
* Processes input events.
*/
virtual void update() = 0;
/**
* Makes the cursor visible.
*/
virtual void show_cursor() = 0;
/**
* Makes the cursor invisible.
*/
virtual void hide_cursor() = 0;
/**
* Returns the event queue associated with registered input devices.
*/
[[nodiscard]] inline const ::event::queue& get_event_queue() const noexcept
{
return event_queue;
}
/**
* Returns the event queue associated with registered input devices.
*/
[[nodiscard]] inline ::event::queue& get_event_queue() noexcept
{
return event_queue;
}
/// Returns the set of registered gamepads.
[[nodiscard]] inline const std::unordered_set<input::gamepad*>& get_gamepads() noexcept
{
return gamepads;
}
/// Returns the set of registered keyboards.
[[nodiscard]] inline const std::unordered_set<input::keyboard*>& get_keyboards() noexcept
{
return keyboards;
}
/// Returns the set of registered mice.
[[nodiscard]] inline const std::unordered_set<input::mouse*>& get_mice() noexcept
{
return mice;
}
protected:
/**
* Registers an input device.
*
* @param device Input device to register.
*/
/// @{
void register_device(input::device& device);
void register_gamepad(input::gamepad& device);
void register_keyboard(input::keyboard& device);
void register_mouse(input::mouse& device);
/// @}
/**
* Unregisters an input device.
*
* @param device Input device to unregister.
*/
/// @{
void unregister_device(input::device& device);
void unregister_gamepad(input::gamepad& device);
void unregister_keyboard(input::keyboard& device);
void unregister_mouse(input::mouse& device);
/// @}
::event::queue event_queue;
private:
std::multimap<input::device*, std::shared_ptr<::event::subscription>> subscriptions;
std::unordered_set<input::gamepad*> gamepads;
std::unordered_set<input::keyboard*> keyboards;
std::unordered_set<input::mouse*> mice;
};
} // namespace app
#endif // ANTKEEPER_APP_INPUT_MANAGER_HPP