/*
|
|
* Copyright (C) 2023 Christopher J. Howard
|
|
*
|
|
* This file is part of Antkeeper source code.
|
|
*
|
|
* Antkeeper source code is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* Antkeeper source code is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#ifndef ANTKEEPER_APP_INPUT_MANAGER_HPP
|
|
#define ANTKEEPER_APP_INPUT_MANAGER_HPP
|
|
|
|
#include "input/device.hpp"
|
|
#include "input/gamepad.hpp"
|
|
#include "input/keyboard.hpp"
|
|
#include "input/mouse.hpp"
|
|
#include "event/queue.hpp"
|
|
#include <map>
|
|
#include <memory>
|
|
#include <unordered_set>
|
|
|
|
namespace app {
|
|
|
|
/**
|
|
* Manages virtual input devices.
|
|
*/
|
|
class input_manager
|
|
{
|
|
public:
|
|
/**
|
|
* Allocates and returns an input manager.
|
|
*/
|
|
static input_manager* instance();
|
|
|
|
/// Destructs an input manager.
|
|
virtual ~input_manager() = default;
|
|
|
|
/**
|
|
* Processes input events.
|
|
*/
|
|
virtual void update() = 0;
|
|
|
|
/**
|
|
* Makes the cursor visible.
|
|
*/
|
|
virtual void show_cursor() = 0;
|
|
|
|
/**
|
|
* Makes the cursor invisible.
|
|
*/
|
|
virtual void hide_cursor() = 0;
|
|
|
|
/**
|
|
* Returns the event queue associated with registered input devices.
|
|
*/
|
|
[[nodiscard]] inline const ::event::queue& get_event_queue() const noexcept
|
|
{
|
|
return event_queue;
|
|
}
|
|
|
|
/**
|
|
* Returns the event queue associated with registered input devices.
|
|
*/
|
|
[[nodiscard]] inline ::event::queue& get_event_queue() noexcept
|
|
{
|
|
return event_queue;
|
|
}
|
|
|
|
/// Returns the set of registered gamepads.
|
|
[[nodiscard]] inline const std::unordered_set<input::gamepad*>& get_gamepads() noexcept
|
|
{
|
|
return gamepads;
|
|
}
|
|
|
|
/// Returns the set of registered keyboards.
|
|
[[nodiscard]] inline const std::unordered_set<input::keyboard*>& get_keyboards() noexcept
|
|
{
|
|
return keyboards;
|
|
}
|
|
|
|
/// Returns the set of registered mice.
|
|
[[nodiscard]] inline const std::unordered_set<input::mouse*>& get_mice() noexcept
|
|
{
|
|
return mice;
|
|
}
|
|
|
|
protected:
|
|
/**
|
|
* Registers an input device.
|
|
*
|
|
* @param device Input device to register.
|
|
*/
|
|
/// @{
|
|
void register_device(input::device& device);
|
|
void register_gamepad(input::gamepad& device);
|
|
void register_keyboard(input::keyboard& device);
|
|
void register_mouse(input::mouse& device);
|
|
/// @}
|
|
|
|
/**
|
|
* Unregisters an input device.
|
|
*
|
|
* @param device Input device to unregister.
|
|
*/
|
|
/// @{
|
|
void unregister_device(input::device& device);
|
|
void unregister_gamepad(input::gamepad& device);
|
|
void unregister_keyboard(input::keyboard& device);
|
|
void unregister_mouse(input::mouse& device);
|
|
/// @}
|
|
|
|
::event::queue event_queue;
|
|
|
|
private:
|
|
std::multimap<input::device*, std::shared_ptr<::event::subscription>> subscriptions;
|
|
std::unordered_set<input::gamepad*> gamepads;
|
|
std::unordered_set<input::keyboard*> keyboards;
|
|
std::unordered_set<input::mouse*> mice;
|
|
};
|
|
|
|
} // namespace app
|
|
|
|
#endif // ANTKEEPER_APP_INPUT_MANAGER_HPP
|