💿🐜 Antkeeper source code https://antkeeper.com
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/*
* Copyright (C) 2021 Christopher J. Howard
*
* This file is part of Antkeeper source code.
*
* Antkeeper source code is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Antkeeper source code is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef ANTKEEPER_GL_VERTEX_BUFFER_HPP
#define ANTKEEPER_GL_VERTEX_BUFFER_HPP
#include <cstddef>
#include <cstdint>
#include "gl/buffer-usage.hpp"
namespace gl {
class vertex_array;
/**
* Vertex buffer object (VBO).
*/
class vertex_buffer
{
public:
/**
* Creates a vertex buffer, settings its size, uploading its data, and setting its usage hint.
*
* @param size Size of the buffer's data, in bytes.
* @param data Pointer to data that will be copied into the buffer, or `nullptr` if no data is to be copied.
* @param usage Buffer usage hint.
*/
explicit vertex_buffer(std::size_t size, const void* data = nullptr, buffer_usage usage = buffer_usage::static_draw);
/// Creates an empty vertex buffer.
vertex_buffer();
/// Destroys a vertex buffer.
~vertex_buffer();
vertex_buffer(const vertex_buffer&) = delete;
vertex_buffer& operator=(const vertex_buffer&) = delete;
/**
* Repurposes a vertex buffer, changing its usage hint, its size, and replacing its data.
*
* @param usage New usage hint for the buffer.
* @param size New size of the buffer's data, in bytes.
* @param data Pointer to data that will be copied into the buffer, or `nullptr` if no data is to be copied.
*/
void repurpose(buffer_usage usage, std::size_t size, const void* data = nullptr);
/**
* Resizes the vertex buffer.
*
* @param size New size of the buffer's data, in bytes.
* @param data Pointer to data that will be copied into the buffer, or `nullptr` if no data is to be copied.
*/
void resize(std::size_t size, const void* data = nullptr);
/**
* Writes data into the vertex buffer.
*
* @param offset Offset into the buffer's data, in bytes, where writing will begin.
* @param size Size of the write operation, in bytes.
* @param data Pointer to the data that will be written.
*
* @except std::out_of_range Vertex buffer write operation exceeded buffer bounds.
*/
void write(std::size_t offset, std::size_t size, const void* data);
/**
* Reads a subset of the buffer's data from the GL and returns it to the application.
*
* @param offset Offset into the buffer's data, in bytes, where reading will begin.
* @param size Size of the data to read, in bytes.
* @param data Pointer to where the read bytes will be stored.
*
* @except std::out_of_range Vertex buffer read operation exceeded buffer bounds.
*/
void read(std::size_t offset, std::size_t size, void* data) const;
/// Returns the size of the buffer's data, in bytes.
std::size_t get_size() const;
/// Return's the buffer's usage hint.
buffer_usage get_usage() const;
private:
friend class vertex_array;
std::uint_fast32_t gl_buffer_id;
std::size_t size;
buffer_usage usage;
};
inline std::size_t vertex_buffer::get_size() const
{
return size;
}
inline buffer_usage vertex_buffer::get_usage() const
{
return usage;
}
} // namespace gl
#endif // ANTKEEPER_GL_VERTEX_BUFFER_HPP