💿🐜 Antkeeper source code https://antkeeper.com
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/*
* Copyright (C) 2017-2019 Christopher J. Howard
*
* This file is part of Antkeeper Source Code.
*
* Antkeeper Source Code is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Antkeeper Source Code is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Antkeeper Source Code. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef ENTITY_MANAGER_HPP
#define ENTITY_MANAGER_HPP
#include "entity-id.hpp"
#include "entity-id-pool.hpp"
class ComponentManager;
/**
* Manages the creation and destruction of entities.
*/
class EntityManager
{
public:
/**
* Creates an entity manager.
*
* @param componentManager Component manager with which to associate this entity manag.er
*/
EntityManager(ComponentManager* componentManager);
/**
* Destroys an entity manager.
*/
~EntityManager();
/**
* Creates an entity with the next available ID.
*
* @return ID of the created entity.
*/
EntityID createEntity();
/**
* Creates an entity with the specified ID.
*
* @param id ID of the entity to be created.
* @return `true` if the entity was created, and `false` if an entity with the specified ID already exists.
*/
bool createEntity(EntityID id);
/**
* Destroys an entity with the specified ID.
*
* @param id ID of the entity to be destroyed.
*
* @return `true` if the entity was destroyed, and `false` if an invalid ID was supplied.
*/
bool destroyEntity(EntityID id);
/**
* Returns the component manager associated with this entity manager.
*/
const ComponentManager* getComponentManager() const;
/// @copydoc EntityManager::getComponentManager() const
ComponentManager* getComponentManager();
private:
EntityManager(const EntityManager&) = delete;
EntityManager& operator=(const EntityManager&) = delete;
EntityIDPool idPool;
ComponentManager* componentManager;
};
inline const ComponentManager* EntityManager::getComponentManager() const
{
return componentManager;
}
inline ComponentManager* EntityManager::getComponentManager()
{
return componentManager;
}
#endif // ENTITY_MANAGER_HPP