.. |
constraints
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Add more constraints and constraint and control callback-based camera controls
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2 years ago |
atmosphere.hpp
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Rename ecs namespace to entity, move components to entity::component namespace, move systems into entity::system namespace
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2 years ago |
behavior.hpp
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Rename ecs namespace to entity, move components to entity::component namespace, move systems into entity::system namespace
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2 years ago |
blackbody.hpp
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Rename ecs namespace to entity, move components to entity::component namespace, move systems into entity::system namespace
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2 years ago |
brush.hpp
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Rename ecs namespace to entity, move components to entity::component namespace, move systems into entity::system namespace
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2 years ago |
camera.hpp
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Add more constraints and constraint and control callback-based camera controls
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2 years ago |
cavity.hpp
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Rename ecs namespace to entity, move components to entity::component namespace, move systems into entity::system namespace
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2 years ago |
celestial-body.hpp
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Rename ecs namespace to entity, move components to entity::component namespace, move systems into entity::system namespace
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2 years ago |
chamber.hpp
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Add more constraints and constraint and control callback-based camera controls
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2 years ago |
collision.hpp
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Rename ecs namespace to entity, move components to entity::component namespace, move systems into entity::system namespace
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2 years ago |
constraint-stack.hpp
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Add more constraints and constraint and control callback-based camera controls
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2 years ago |
diffuse-reflector.hpp
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Rename ecs namespace to entity, move components to entity::component namespace, move systems into entity::system namespace
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2 years ago |
genome.hpp
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Add proteome system, along with genome component and proteome component
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2 years ago |
light.hpp
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Rename ecs namespace to entity, move components to entity::component namespace, move systems into entity::system namespace
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2 years ago |
locomotion.hpp
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Rename ecs namespace to entity, move components to entity::component namespace, move systems into entity::system namespace
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2 years ago |
model.hpp
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Put classes related to high-level rendering into render namespace
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2 years ago |
nest.hpp
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Rename ecs namespace to entity, move components to entity::component namespace, move systems into entity::system namespace
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2 years ago |
observer.hpp
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Remove cart namespace, add more mesh-related functions, add initial test of quadsphere-based terrain LOD using quadtree faces
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2 years ago |
orbit.hpp
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Rename ecs namespace to entity, move components to entity::component namespace, move systems into entity::system namespace
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2 years ago |
parent.hpp
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Rename ecs namespace to entity, move components to entity::component namespace, move systems into entity::system namespace
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2 years ago |
proteome.hpp
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Add proteome system, along with genome component and proteome component
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2 years ago |
samara.hpp
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Rename ecs namespace to entity, move components to entity::component namespace, move systems into entity::system namespace
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2 years ago |
select.hpp
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Replace config file class and loader with JSON file and loader
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2 years ago |
snap.hpp
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Rename ecs namespace to entity, move components to entity::component namespace, move systems into entity::system namespace
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2 years ago |
terrain.hpp
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Put classes related to high-level rendering into render namespace
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2 years ago |
tool.hpp
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Revise tool component and remove tool system
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2 years ago |
trackable.hpp
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Rename ecs namespace to entity, move components to entity::component namespace, move systems into entity::system namespace
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2 years ago |
transform.hpp
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Rename ecs namespace to entity, move components to entity::component namespace, move systems into entity::system namespace
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2 years ago |