💿🐜 Antkeeper source code https://antkeeper.com
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/*
* Copyright (C) 2023 Christopher J. Howard
*
* This file is part of Antkeeper source code.
*
* Antkeeper source code is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Antkeeper source code is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
*/
#include "game/textures/cocoon-silk-sdf.hpp"
#include <engine/math/noise/noise.hpp>
#include <engine/utility/image.hpp>
#include <engine/debug/log.hpp>
#include <algorithm>
#include <execution>
#include <fstream>
#include <stb/stb_image_write.h>
void generate_cocoon_silk_sdf(std::filesystem::path path)
{
debug::log::info("Generating cocoon silk SDF image...");
image img;
img.format(1, 4);
img.resize(2048, 2048);
auto width = img.width();
auto height = img.height();
unsigned char* pixels = (unsigned char*)img.data();
const float frequency = 100.0f;
float scale_x = 1.0f / static_cast<float>(width - 1) * frequency;
float scale_y = 1.0f / static_cast<float>(height - 1) * frequency;
std::for_each
(
std::execution::par_unseq,
img.begin<math::vec4<unsigned char>>(),
img.end<math::vec4<unsigned char>>(),
[pixels, width, height, scale_x, scale_y, frequency](auto& pixel)
{
const std::size_t i = &pixel - (math::vec4<unsigned char>*)pixels;
const std::size_t y = i / width;
const std::size_t x = i % width;
const math::fvec2 position =
{
static_cast<float>(x) * scale_x,
static_cast<float>(y) * scale_y
};
const auto
[
f1_sqr_distance,
f1_displacement,
f1_id,
f1_edge_sqr_distance
] = math::noise::voronoi::f1_edge<float, 2>(position, 1.0f, {frequency, frequency});
const float f1_edge_distance = std::sqrt(f1_edge_sqr_distance);
const float scale = 255.0f * (255.0f / 204.0f);
pixel =
{
static_cast<unsigned char>(std::min(255.0f, f1_edge_distance * scale)),
static_cast<unsigned char>(std::min(255.0f, f1_edge_distance * scale)),
static_cast<unsigned char>(std::min(255.0f, f1_edge_distance * scale)),
255
};
// const float f1_distance = std::sqrt(f1_sqr_distance);
// const math::fvec2 uv = (position + f1_displacement) / frequency;
// pixel =
// {
// static_cast<unsigned char>(std::min(255.0f, f1_distance * 255.0f)),
// static_cast<unsigned char>(std::min(255.0f, uv[0] * 255.0f)),
// static_cast<unsigned char>(std::min(255.0f, uv[1] * 255.0f)),
// static_cast<unsigned char>(f1_id % 256)
// };
}
);
debug::log::info("Generated cocoon silk SDF image");
debug::log::info("Saving cocoon silk SDF image to \"{}\"...", path.string());
stbi_flip_vertically_on_write(1);
stbi_write_png(path.string().c_str(), img.width(), img.height(), img.channel_count(), img.data(), img.width() * img.channel_count());
debug::log::info("Saved cocoon silk SDF image to \"{}\"", path.string());
}