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/*
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* Copyright (C) 2023 Christopher J. Howard
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*
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* This file is part of Antkeeper source code.
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*
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* Antkeeper source code is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Antkeeper source code is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef ANTKEEPER_GAME_LARVA_COMPONENT_HPP
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#define ANTKEEPER_GAME_LARVA_COMPONENT_HPP
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#include <engine/entity/id.hpp>
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#include <engine/render/material-variable.hpp>
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/**
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* Larval development parameters.
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*/
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struct larva_component
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{
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/// Duration of the development period, in days.
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float development_period{};
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/// Current development phase, on `[0, 1]`.
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float development_phase{};
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/// Duration of the cocoon-spinning period, in days.
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float spinning_period{};
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/// Current phase of the cocoon-spinning, on `[0, 1]`.
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float spinning_phase{};
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/// ID of the cocoon entity.
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entity::id cocoon_eid{entt::null};
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/// Material variable associated with the cocoon-spinning phase.
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std::shared_ptr<render::matvar_float> spinning_phase_matvar;
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};
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#endif // ANTKEEPER_GAME_LARVA_COMPONENT_HPP
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