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/*
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* Copyright (C) 2023 Christopher J. Howard
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*
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* This file is part of Antkeeper source code.
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*
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* Antkeeper source code is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Antkeeper source code is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <engine/input/mouse.hpp>
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namespace input {
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void mouse::press(mouse_button button)
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{
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button_pressed_publisher.publish({this, position, button});
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}
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void mouse::release(mouse_button button)
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{
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button_released_publisher.publish({this, position, button});
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}
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void mouse::move(const math::vec2<std::int32_t>& position, const math::vec2<std::int32_t>& difference)
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{
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this->position = position;
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moved_publisher.publish({this, position, difference});
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}
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void mouse::scroll(const math::fvec2& velocity)
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{
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scrolled_publisher.publish({this, position, velocity});
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}
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} // namespace input
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