💿🐜 Antkeeper source code https://antkeeper.com
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/*
* Copyright (C) 2021 Christopher J. Howard
*
* This file is part of Antkeeper source code.
*
* Antkeeper source code is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Antkeeper source code is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
*/
#include "camera-system.hpp"
#include "game/components/camera-follow-component.hpp"
#include "game/components/transform-component.hpp"
#include "scene/camera.hpp"
#include "math/math.hpp"
#include <algorithm>
#include <cmath>
#include <iostream>
using namespace ecs;
camera_system::camera_system(entt::registry& registry):
entity_system(registry),
camera(nullptr),
viewport{0, 0, 0, 0},
mouse_position{0, 0}
{
orbit_cam.set_elevation_limits({math::radians(5.0f), math::radians(89.0f)});
//orbit_cam.set_elevation_limits({math::radians(-89.0f), math::radians(89.0f)});
orbit_cam.set_focal_distance_limits({2.0f, 200.0f});
orbit_cam.set_fov_limits({math::radians(80.0f), math::radians(35.0f)});
orbit_cam.set_clip_near_limits({0.1f, 5.0f});
orbit_cam.set_clip_far_limits({100.0f, 5000.0f});
orbit_cam.set_target_focal_point({0.0f, 0.0f, 0.0f});
orbit_cam.set_target_azimuth(0.0f);
orbit_cam.set_target_elevation(math::radians(45.0f));
orbit_cam.set_target_zoom(0.0f);
orbit_cam.set_focal_point_oscillation(hz_to_rads(8.0f));
orbit_cam.set_azimuth_oscillation(hz_to_rads(2.0f));
orbit_cam.set_elevation_oscillation(hz_to_rads(2.0f));
orbit_cam.set_zoom_oscillation(hz_to_rads(5.0f));
orbit_cam.reset_springs();
}
void camera_system::update(double t, double dt)
{
if (!camera)
return;
// Determine target focal point
int subject_count = 0;
float3 target_focal_point = {0, 0, 0};
registry.view<camera_follow_component, transform_component>().each(
[&](auto entity, auto& follow, auto& transform)
{
target_focal_point += transform.local.translation;
++subject_count;
});
if (subject_count > 1)
target_focal_point /= static_cast<float>(subject_count);
// Focus at ant's head height off the ground.
target_focal_point.y += 0.2f;
// Check for collision with environment
//...
orbit_cam.set_target_focal_point(target_focal_point);
orbit_cam.update(static_cast<float>(dt));
}
void camera_system::pan(float angle)
{
orbit_cam.pan(angle);
}
void camera_system::tilt(float angle)
{
orbit_cam.tilt(angle);
}
void camera_system::zoom(float factor)
{
orbit_cam.zoom(factor);
}
void camera_system::set_camera(::camera* camera)
{
this->camera = camera;
if (camera)
{
orbit_cam.attach(camera);
}
else
{
orbit_cam.detach();
}
}
void camera_system::set_viewport(const float4& viewport)
{
this->viewport = viewport;
orbit_cam.set_aspect_ratio(viewport[2] / viewport[3]);
}
void camera_system::handle_event(const mouse_moved_event& event)
{
mouse_position[0] = event.x;
mouse_position[1] = event.y;
}
void camera_system::handle_event(const window_resized_event& event)
{
set_viewport({0.0f, 0.0f, static_cast<float>(event.w), static_cast<float>(event.h)});
}