💿🐜 Antkeeper source code https://antkeeper.com
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/*
* Copyright (C) 2017 Christopher J. Howard
*
* This file is part of Antkeeper Source Code.
*
* Antkeeper Source Code is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Antkeeper Source Code is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Antkeeper Source Code. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef EXPERIMENT_STATE_HPP
#define EXPERIMENT_STATE_HPP
#include "../application-state.hpp"
#include "../input.hpp"
#include "../debug.hpp"
#include "../nest.hpp"
#include "../terrain.hpp"
#include <emergent/emergent.hpp>
using namespace Emergent;
class ExperimentState: public ApplicationState, public WindowObserver, public MouseButtonObserver
{
public:
ExperimentState(Application* application);
virtual ~ExperimentState();
virtual void enter();
virtual void execute();
virtual void exit();
virtual void windowClosed();
virtual void windowResized(int width, int height);
virtual void mouseButtonPressed(int button, int x, int y);
virtual void mouseButtonReleased(int button, int x, int y);
void generateNest();
private:
Timer timer;
Nest nest;
Terrain terrain;
bool dragging;
bool oldDragging;
Vector3 dragStart;
Vector3 dragEnd;
};
#endif // EXPERIMENT_STATE_HPP