/*
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* Copyright (C) 2017 Christopher J. Howard
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*
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* This file is part of Antkeeper Source Code.
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*
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* Antkeeper Source Code is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Antkeeper Source Code is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Antkeeper Source Code. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "colony.hpp"
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#include "ant.hpp"
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#include "pheromone-matrix.hpp"
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#include "../configuration.hpp"
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Colony::Colony():
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antModel(nullptr),
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tripodGaitAnimation(nullptr)
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{
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Vector3 octreeMin = Vector3(-ANTKEEPER_TERRAIN_WIDTH, -ANTKEEPER_TERRAIN_BASE_HEIGHT, -ANTKEEPER_TERRAIN_DEPTH) * 0.5f - Vector3(ANTKEEPER_OCTREE_PADDING);
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Vector3 octreeMax = Vector3( ANTKEEPER_TERRAIN_WIDTH, ANTKEEPER_TERRAIN_BASE_HEIGHT, ANTKEEPER_TERRAIN_DEPTH) * 0.5f + Vector3(ANTKEEPER_OCTREE_PADDING);
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AABB octreeBounds(octreeMin, octreeMax);
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antOctree = new Octree<Agent*>(5, octreeBounds);
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// Create pheromone matrices
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homingMatrix = new PheromoneMatrix(PHEROMONE_MATRIX_COLUMNS, PHEROMONE_MATRIX_ROWS, WORLD_BOUNDS_MIN, WORLD_BOUNDS_MAX);
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recruitmentMatrix = new PheromoneMatrix(PHEROMONE_MATRIX_COLUMNS, PHEROMONE_MATRIX_ROWS, WORLD_BOUNDS_MIN, WORLD_BOUNDS_MAX);
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}
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Colony::~Colony()
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{
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killAll();
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delete antOctree;
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delete homingMatrix;
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delete recruitmentMatrix;
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}
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Ant* Colony::spawn(Navmesh* navmesh, Navmesh::Triangle* triangle, const Vector3& position)
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{
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// Allocate ant
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Ant* ant = new Ant(this);
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// Position it on the navmesh
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ant->setPosition(triangle, position);
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// Add ant to the colony
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ants.push_back(ant);
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return ant;
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}
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void Colony::update(float dt)
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{
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// Rebuild octree
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antOctree->clear();
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for (Ant* ant: ants)
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{
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antOctree->insert(ant->getModelInstance()->getBounds(), ant);
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}
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// Update ants
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for (Ant* ant: ants)
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{
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ant->update(dt);
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}
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}
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void Colony::setAntModel(Model* model)
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{
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this->antModel = model;
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// Find tripod gait animation
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tripodGaitAnimation = model->getSkeleton()->getAnimation("tripod-gait");
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if (!tripodGaitAnimation)
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{
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std::cerr << "Ant tripod gait animation not found" << std::endl;
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}
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}
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void Colony::queryAnts(const BoundingVolume& volume, std::list<Agent*>* results) const
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{
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antOctree->query(volume, results);
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}
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void Colony::killAll()
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{
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antOctree->clear();
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homingMatrix->clear();
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recruitmentMatrix->clear();
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for (Ant* ant: ants)
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{
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delete ant;
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}
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ants.clear();
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}
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