|
cmake_minimum_required(VERSION 3.7)
|
|
|
|
option(VERSION_STRING "Project version string" "0.0.0")
|
|
|
|
project(antkeeper VERSION ${VERSION_STRING} LANGUAGES CXX)
|
|
|
|
# Find dependency packages
|
|
find_package(vmq REQUIRED CONFIG)
|
|
find_package(dr_wav REQUIRED CONFIG)
|
|
find_package(stb REQUIRED CONFIG)
|
|
find_package(glad REQUIRED CONFIG)
|
|
find_package(EnTT REQUIRED CONFIG)
|
|
find_package(OpenGL REQUIRED)
|
|
find_package(SDL2 REQUIRED COMPONENTS SDL2::SDL2-static SDL2::SDL2main CONFIG)
|
|
find_package(OpenAL REQUIRED CONFIG)
|
|
find_library(physfs REQUIRED NAMES physfs-static PATHS "${CMAKE_PREFIX_PATH}/lib")
|
|
|
|
|
|
# Determine dependencies
|
|
set(STATIC_LIBS
|
|
vmq
|
|
dr_wav
|
|
stb
|
|
glad
|
|
EnTT
|
|
SDL2::SDL2-static
|
|
SDL2::SDL2main
|
|
OpenAL::OpenAL
|
|
${physfs})
|
|
set(SHARED_LIBS
|
|
${OPENGL_gl_LIBRARY})
|
|
|
|
# Generate configuration header file
|
|
configure_file(${PROJECT_SOURCE_DIR}/src/configuration.hpp.in
|
|
${PROJECT_BINARY_DIR}/src/configuration.hpp)
|
|
|
|
# Collect source files
|
|
file(GLOB_RECURSE SOURCE_FILES
|
|
${PROJECT_SOURCE_DIR}/src/*.cpp)
|
|
|
|
if(MSVC)
|
|
# Generate Windows icon resource file
|
|
set(ICON_FILE "${PROJECT_SOURCE_DIR}/../antkeeper-data/src/icons/antkeeper.ico")
|
|
configure_file(${PROJECT_SOURCE_DIR}/src/platform/windows/icon.rc.in
|
|
${PROJECT_BINARY_DIR}/src/platform/windows/icon.rc)
|
|
|
|
# Add executable icon
|
|
list(APPEND SOURCE_FILES "${PROJECT_BINARY_DIR}/src/platform/windows/icon.rc")
|
|
|
|
# Make DPI-aware on Windows
|
|
list(APPEND SOURCE_FILES "${PROJECT_SOURCE_DIR}/src/platform/windows/dpi-aware.manifest")
|
|
endif()
|
|
|
|
# Add executable target
|
|
set(EXECUTABLE_TARGET ${PROJECT_NAME}-executable)
|
|
add_executable(${EXECUTABLE_TARGET} ${SOURCE_FILES})
|
|
set_target_properties(${EXECUTABLE_TARGET} PROPERTIES OUTPUT_NAME ${PROJECT_NAME})
|
|
|
|
# Add compile definitions
|
|
if(CMAKE_BUILD_TYPE STREQUAL "Debug")
|
|
target_compile_definitions(${EXECUTABLE_TARGET} PRIVATE DEBUG)
|
|
else()
|
|
target_compile_definitions(${EXECUTABLE_TARGET} PRIVATE NDEBUG)
|
|
endif()
|
|
|
|
# Set C++17 standard
|
|
set_target_properties(${EXECUTABLE_TARGET} PROPERTIES
|
|
CXX_STANDARD 17
|
|
CXX_EXTENSIONS OFF)
|
|
if(CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
|
|
set_target_properties(${EXECUTABLE_TARGET} PROPERTIES COMPILE_FLAGS "-std=c++17")
|
|
elseif(MSVC)
|
|
set_target_properties(${EXECUTABLE_TARGET} PROPERTIES COMPILE_FLAGS "/std:c++17")
|
|
endif()
|
|
|
|
# Set link flags to show console window on debug builds and hide it on release builds
|
|
if(MSVC)
|
|
#set_target_properties(${EXECUTABLE_TARGET} PROPERTIES LINK_FLAGS "/NODEFAULTLIB:libvcruntime.lib")
|
|
set_target_properties(${EXECUTABLE_TARGET} PROPERTIES LINK_FLAGS_DEBUG "/SUBSYSTEM:CONSOLE")
|
|
set_target_properties(${EXECUTABLE_TARGET} PROPERTIES LINK_FLAGS_RELEASE "/SUBSYSTEM:WINDOWS /ENTRY:\"mainCRTStartup\"")
|
|
endif(MSVC)
|
|
|
|
# Set include directories
|
|
target_include_directories(${EXECUTABLE_TARGET}
|
|
PUBLIC
|
|
${PROJECT_SOURCE_DIR}/src
|
|
${PROJECT_BINARY_DIR}/src)
|
|
|
|
# Link to dependencies
|
|
target_link_libraries(${EXECUTABLE_TARGET} ${STATIC_LIBS} ${SHARED_LIBS})
|
|
|
|
# Install executable
|
|
if(PACKAGE_PLATFORM MATCHES "linux")
|
|
install(TARGETS ${EXECUTABLE_TARGET} DESTINATION bin)
|
|
elseif(PACKAGE_PLATFORM MATCHES "win")
|
|
# Install executable
|
|
install(TARGETS ${EXECUTABLE_TARGET} DESTINATION .)
|
|
|
|
# Install SDL2 DLLs
|
|
#if(CMAKE_BUILD_TYPE STREQUAL "Debug")
|
|
# get_target_property(SDL2_DLL SDL2::SDL2 IMPORTED_LOCATION_DEBUG)
|
|
#else()
|
|
# get_target_property(SDL2_DLL SDL2::SDL2 IMPORTED_LOCATION_RELEASE)
|
|
#endif()
|
|
#install(FILES ${SDL2_DLL} DESTINATION .)
|
|
|
|
# Install OpenAL DLL
|
|
#if(CMAKE_BUILD_TYPE STREQUAL "Debug")
|
|
# get_target_property(OPENAL_DLL OpenAL::OpenAL IMPORTED_LOCATION_DEBUG)
|
|
#else()
|
|
# get_target_property(OPENAL_DLL OpenAL::OpenAL IMPORTED_LOCATION_RELEASE)
|
|
#endif()
|
|
#install(FILES ${OPENAL_DLL} DESTINATION .)
|
|
endif()
|
|
|