/*
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* Copyright (C) 2020 Christopher J. Howard
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*
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* This file is part of Antkeeper source code.
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*
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* Antkeeper source code is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Antkeeper source code is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef ANTKEEPER_ANIMATION_HPP
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#define ANTKEEPER_ANIMATION_HPP
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#include <functional>
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#include <set>
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#include <tuple>
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#include <type_traits>
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/**
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* Abstract base class for animations.
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*/
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class animation_base
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{
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public:
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animation_base();
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/**
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* Advances the animation position (t) by @p dt.
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*
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* @param dt Delta time by which the animation position will be advanced.
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*/
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virtual void advance(double dt) = 0;
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/**
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* Sets the animation position to @p t.
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*
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* @param t Position in time to which the animation position will be set.
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*/
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void seek(double t);
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void reset();
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/// Returns the current position in time of the animation.
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double get_position() const;
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/// Sets the callback that's executed when the animation is started.
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void set_start_callback(std::function<void()> callback);
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/// Sets the callback that's executed when the animation ends.
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void set_end_callback(std::function<void()> callback);
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/// Sets the callback that's executed when the animation loops.
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void set_loop_callback(std::function<void()> callback);
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protected:
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double position;
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std::function<void()> start_callback;
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std::function<void()> end_callback;
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std::function<void()> loop_callback;
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};
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/**
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* Templated keyframe animation class.
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*/
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template <typename T>
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class animation: public animation_base
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{
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public:
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/// Scheduled function consisting of a time and function object.
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typedef std::tuple<double, T> keyframe;
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/// Interpolator function type.
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typedef typename std::decay<std::function<T(const T&, const T&, double)>>::type interpolator_type;
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/// Creates an animation
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animation();
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/// @copydoc animation_base::advance()
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virtual void advance(double dt);
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/**
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* Adds a keyframe to the animation.
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*
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* @param k Keyframe to add.
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*/
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void insert_keyframe(const keyframe& k);
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/**
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* Removes all keyframes on `[start, end)`.
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*
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* @param start Starting position in time (inclusive).
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* @param end Ending position in time (non-inclusive).
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*/
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void remove_keyframes(double start, double end);
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/**
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* Returns all the keyframes on `[start, end)`.
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*
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* @param start Starting position in time (inclusive).
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* @param end Ending position in time (non-inclusive).
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* @return All keyframes on `[start, end)`.
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*/
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std::list<keyframe> get_keyframes(double start, double end) const;
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/// Removes all keyframes from the animation.
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void clear();
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/**
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* Sets the frame interpolator function object.
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*
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* @param interpolator Frame interpolator function object.
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*/
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void set_interpolator(interpolator_type interpolator);
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/**
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* Sets the callback that's executed on each frame of animation.
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*
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* @param callback Frame callback which receives the value of the interpolated frames.
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*/
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void set_frame_callback(std::function<void(const T&)> callback);
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private:
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//static bool keyframe_compare(const keyframe& a, const keyframe & b);
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struct keyframe_compare
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{
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inline bool operator()(const keyframe& lhs, const keyframe& rhs) const
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{
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return std::get<0>(lhs) < std::get<0>(rhs);
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}
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};
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interpolator_type interpolator;
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std::function<void(const T&)> frame_callback;
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std::set<keyframe, keyframe_compare> keyframes;
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};
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/*
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template <typename T>
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bool animation<T>::keyframe_compare(const keyframe& a, const keyframe & b)
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{
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return std::get<0>(a) < std::get<0>(b);
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}
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*/
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template <typename T>
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animation<T>::animation():
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interpolator(nullptr),
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frame_callback(nullptr),
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keyframes(keyframe_compare())
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{}
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template <typename T>
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void animation<T>::advance(double dt)
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{
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position += dt;
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if (frame_callback != nullptr && interpolator != nullptr)
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{
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auto upper_bound = keyframes.upper_bound({position, T()});
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auto lower_bound = upper_bound;
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--lower_bound;
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if (lower_bound != keyframes.end() && upper_bound != keyframes.end())
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{
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// Calculate interpolated frame
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double t0 = std::get<0>(*lower_bound);
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double t1 = std::get<0>(*upper_bound);
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double alpha = (position - t0) / (t1 - t0);
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T frame = interpolator(std::get<1>(*lower_bound), std::get<1>(*upper_bound), alpha);
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// Pass frame to frame callback
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frame_callback(frame);
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}
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}
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}
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template <typename T>
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void animation<T>::insert_keyframe(const keyframe& k)
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{
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keyframes.emplace(k);
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}
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template <typename T>
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void animation<T>::remove_keyframes(double start, double end)
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{
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auto lower_bound = keyframes.lower_bound({start, T()});
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auto upper_bound = keyframes.upper_bound({end, T()});
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keyframes.erase(lower_bound, upper_bound);
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}
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template <typename T>
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std::list<typename animation<T>::keyframe> animation<T>::get_keyframes(double start, double end) const
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{
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std::list<keyframe> keyframe_list;
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auto lower_bound = keyframes.lower_bound({start, T()});
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auto upper_bound = keyframes.upper_bound({end, T()});
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for (auto iterator = lower_bound; iterator != upper_bound; ++iterator)
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{
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keyframe_list.push_back(*iterator);
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}
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return keyframe_list;
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}
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template <typename T>
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void animation<T>::clear()
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{
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keyframes.clear();
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}
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template <typename T>
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void animation<T>::set_interpolator(interpolator_type interpolator)
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{
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this->interpolator = interpolator;
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}
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template <typename T>
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void animation<T>::set_frame_callback(std::function<void(const T&)> callback)
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{
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this->frame_callback = callback;
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}
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#endif // ANTKEEPER_ANIMATION_HPP
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