💿🐜 Antkeeper source code https://antkeeper.com
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/*
* Copyright (C) 2023 Christopher J. Howard
*
* This file is part of Antkeeper source code.
*
* Antkeeper source code is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Antkeeper source code is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef ANTKEEPER_GEOM_CLOSEST_FEATURE_HPP
#define ANTKEEPER_GEOM_CLOSEST_FEATURE_HPP
#include <engine/geom/primitives/point.hpp>
#include <engine/geom/primitives/triangle.hpp>
#include <algorithm>
#include <tuple>
namespace geom {
/**
* Calculates the closest features on a triangle to a point.
*
* @tparam T Real type.
*
* @param tri Triangle.
* @param a First point of triangle.
* @param b Second point of triangle.
* @param c Third point of triangle.
* @param p Point.
*
* @return Tuple containing the Barycentric coordinates of the closest point on the triangle to point @p p, followed by the index of the edge on which the point lies (`-1` if not on an edge).
*/
/// @{
template <class T>
[[nodiscard]] constexpr std::tuple<point<T, 3>, int> closest_feature(const point<T, 3>& a, const point<T, 3>& b, const point<T, 3>& c, const point<T, 3>& p) noexcept
{
const auto ab = b - a;
const auto ca = a - c;
const auto ap = p - a;
const auto n = math::cross(ab, ca);
const auto d = math::sqr_length(n);
const auto q = math::cross(n, ap);
point<T, 3> uvw;
if ((uvw.z() = math::dot(q, ab) / d) < T{0})
{
uvw.z() = T{0};
uvw.y() = std::min<T>(std::max<T>(math::dot(ab, ap) / math::sqr_length(ab), T{0}), T{1});
uvw.x() = T{1} - uvw.y();
return {uvw, 0};
}
else if ((uvw.y() = math::dot(q, ca) / d) < T{0})
{
uvw.y() = T{0};
uvw.x() = std::min<T>(std::max<T>(math::dot(ca, p - c) / math::sqr_length(ca), T{0}), T{1});
uvw.z() = T{1} - uvw.x();
return {uvw, 2};
}
else if ((uvw.x() = T{1} - uvw.y() - uvw.z()) < T{0})
{
uvw.x() = T{0};
const auto bc = c - b;
uvw.z() = std::min<T>(std::max<T>(math::dot(bc, p - b) / math::sqr_length(bc), T{0}), T{1});
uvw.y() = T{1} - uvw.z();
return {uvw, 1};
}
return {uvw, -1};
}
template <class T>
[[nodiscard]] inline constexpr std::tuple<point<T, 3>, int> closest_feature(const triangle<T, 3>& tri, const point<T, 3>& p) noexcept
{
return closest_feature(tri.a, tri.b, tri.c, p);
}
/// @}
} // namespace geom
#endif // ANTKEEPER_GEOM_CLOSEST_FEATURE_HPP