💿🐜 Antkeeper source code https://antkeeper.com
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* Copyright (C) 2021 Christopher J. Howard
* This file is part of Antkeeper source code.
* Antkeeper source code is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* Antkeeper source code is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
#include "ai/behavior-tree.hpp"
#include "entity/id.hpp"
#include "entity/registry.hpp"
namespace entity {
/// Entity behavior tree (EBT) nodes and context.
namespace ebt {
* EBT context which references an entity and its registry.
struct context
entity::registry* registry;
entity::id entity_id;
typedef ai::bt::status status;
typedef ai::bt::node<context> node;
typedef ai::bt::leaf_node<context> leaf_node;
typedef ai::bt::decorator_node<context> decorator_node;
typedef ai::bt::composite_node<context> composite_node;
typedef ai::bt::action<context> action;
typedef ai::bt::condition<context> condition;
typedef ai::bt::inverter<context> inverter;
typedef ai::bt::repeater<context> repeater;
typedef ai::bt::succeeder<context> succeeder;
typedef ai::bt::sequence<context> sequence;
typedef ai::bt::selector<context> selector;
// Actions
status print(context& context, const std::string& text);
status print_eid(context& context);
status warp_to(context& context, float x, float y, float z);
// Conditions
bool is_carrying_food(const context& context);
} // namespace ebt
} // namespace entity