💿🐜 Antkeeper source code https://antkeeper.com
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* Copyright (C) 2021 Christopher J. Howard
* This file is part of Antkeeper source code.
* Antkeeper source code is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* Antkeeper source code is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
#include "entity/id.hpp"
#include "entity/registry.hpp"
#include "utility/fundamental-types.hpp"
#include "math/transform-type.hpp"
namespace entity {
/// Commands which operate on entity::id components
namespace command {
void translate(entity::registry& registry, entity::id eid, const float3& translation);
void rotate(entity::registry& registry, entity::id eid, float angle, const float3& axis);
void move_to(entity::registry& registry, entity::id eid, const float3& position);
void warp_to(entity::registry& registry, entity::id eid, const float3& position);
void set_scale(entity::registry& registry, entity::id eid, const float3& scale);
void set_transform(entity::registry& registry, entity::id eid, const math::transform<float>& transform, bool warp = false);
void place(entity::registry& registry, entity::id eid, entity::id celestial_body_id, double altitude, double latitude, double longitude);
void assign_render_layers(entity::registry& registry, entity::id eid, unsigned int layers);
math::transform<float> get_local_transform(entity::registry& registry, entity::id eid);
math::transform<float> get_world_transform(entity::registry& registry, entity::id eid);
void parent(entity::registry& registry, entity::id child, entity::id parent);
} // namespace command
} // namespace entity