/*
* Copyright (C) 2020 Christopher J. Howard
*
* This file is part of Antkeeper source code.
*
* Antkeeper source code is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Antkeeper source code is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Antkeeper source code. If not, see .
*/
#ifndef ANTKEEPER_STATE_MACHINE_HPP
#define ANTKEEPER_STATE_MACHINE_HPP
#include
namespace fsm {
/**
* A finite state machine state consisting of a pair of `enter()` and `exit()` functions.
*/
struct state
{
std::function enter;
std::function exit;
};
/**
* General purpose finite state machine.
*/
class machine
{
public:
machine();
void change_state(const state& next_state);
const state& get_previous_state() const;
const state& get_current_state() const;
private:
state previous_state;
state current_state;
};
inline const state& machine::get_previous_state() const
{
return previous_state;
}
inline const state& machine::get_current_state() const
{
return current_state;
}
} // namespace fsm
#endif // ANTKEEPER_STATE_MACHINE_HPP