/* * Copyright (C) 2020 Christopher J. Howard * * This file is part of Antkeeper source code. * * Antkeeper source code is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Antkeeper source code is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Antkeeper source code. If not, see . */ #ifndef ANTKEEPER_STATE_MACHINE_HPP #define ANTKEEPER_STATE_MACHINE_HPP #include namespace fsm { /** * A finite state machine state consisting of a pair of `enter()` and `exit()` functions. */ struct state { std::function enter; std::function exit; }; /** * General purpose finite state machine. */ class machine { public: machine(); void change_state(const state& next_state); const state& get_previous_state() const; const state& get_current_state() const; private: state previous_state; state current_state; }; inline const state& machine::get_previous_state() const { return previous_state; } inline const state& machine::get_current_state() const { return current_state; } } // namespace fsm #endif // ANTKEEPER_STATE_MACHINE_HPP