/* * Copyright (C) 2020 Christopher J. Howard * * This file is part of Antkeeper source code. * * Antkeeper source code is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Antkeeper source code is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Antkeeper source code. If not, see . */ #ifndef ANTKEEPER_MORTON_HPP #define ANTKEEPER_MORTON_HPP #include #include /** * Contains functions for encoding and decoding Morton location codes. */ namespace morton { /// Encodes 2D coordinates as a 32-bit Morton location code. std::uint32_t encode_2d(std::uint32_t x, std::uint32_t y); /// Encodes 3D coordinates as a 32-bit Morton location code. std::uint32_t encode_3d(std::uint32_t x, std::uint32_t y, std::uint32_t z); /// Decodes X and Y coordinates from a 32-bit Morton location code. std::array decode_2d(std::uint32_t code); /// Decodes X, Y, and Z coordinates from a 32-bit Morton location code. std::array decode_3d(std::uint32_t code); } // namespace morton #endif // ANTKEEPER_MORTON_HPP