/* * Copyright (C) 2017 Christopher J. Howard * * This file is part of Antkeeper Source Code. * * Antkeeper Source Code is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Antkeeper Source Code is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Antkeeper Source Code. If not, see . */ #include "colony.hpp" #include "ant.hpp" #include "pheromone-matrix.hpp" #include "../configuration.hpp" Colony::Colony(): antModel(nullptr), tripodGaitAnimation(nullptr) { Vector3 octreeMin = Vector3(-ANTKEEPER_TERRAIN_WIDTH, -ANTKEEPER_TERRAIN_BASE_HEIGHT, -ANTKEEPER_TERRAIN_DEPTH) * 0.5f - Vector3(ANTKEEPER_OCTREE_PADDING); Vector3 octreeMax = Vector3( ANTKEEPER_TERRAIN_WIDTH, ANTKEEPER_TERRAIN_BASE_HEIGHT, ANTKEEPER_TERRAIN_DEPTH) * 0.5f + Vector3(ANTKEEPER_OCTREE_PADDING); AABB octreeBounds(octreeMin, octreeMax); antOctree = new Octree(5, octreeBounds); // Create pheromone matrices homingMatrix = new PheromoneMatrix(PHEROMONE_MATRIX_COLUMNS, PHEROMONE_MATRIX_ROWS, WORLD_BOUNDS_MIN, WORLD_BOUNDS_MAX); recruitmentMatrix = new PheromoneMatrix(PHEROMONE_MATRIX_COLUMNS, PHEROMONE_MATRIX_ROWS, WORLD_BOUNDS_MIN, WORLD_BOUNDS_MAX); } Colony::~Colony() { killAll(); delete antOctree; delete homingMatrix; delete recruitmentMatrix; } Ant* Colony::spawn(Navmesh* navmesh, Navmesh::Triangle* triangle, const Vector3& position) { // Allocate ant Ant* ant = new Ant(this); // Position it on the navmesh ant->setPosition(triangle, position); // Add ant to the colony ants.push_back(ant); return ant; } void Colony::update(float dt) { // Rebuild octree antOctree->clear(); for (Ant* ant: ants) { antOctree->insert(ant->getModelInstance()->getBounds(), ant); } // Update ants for (Ant* ant: ants) { ant->update(dt); } } void Colony::setAntModel(Model* model) { this->antModel = model; // Find tripod gait animation tripodGaitAnimation = model->getSkeleton()->getAnimation("tripod-gait"); if (!tripodGaitAnimation) { std::cerr << "Ant tripod gait animation not found" << std::endl; } } void Colony::queryAnts(const BoundingVolume& volume, std::list* results) const { antOctree->query(volume, results); } void Colony::killAll() { antOctree->clear(); homingMatrix->clear(); recruitmentMatrix->clear(); for (Ant* ant: ants) { delete ant; } ants.clear(); }