/* * Copyright (C) 2023 Christopher J. Howard * * This file is part of Antkeeper source code. * * Antkeeper source code is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Antkeeper source code is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Antkeeper source code. If not, see . */ #include #include namespace gl { cube_map_layout texture_cube::infer_cube_map_layout(std::uint16_t w, std::uint16_t h) noexcept { if (h == w * 6) { return cube_map_layout::column; } else if (w == h * 6) { return cube_map_layout::row; } else if (w == (h / 4) * 3) { return cube_map_layout::vertical_cross; } else if (h == (w / 4) * 3) { return cube_map_layout::horizontal_cross; } else if (w == h * 2) { return cube_map_layout::equirectangular; } else if (w == h) { return cube_map_layout::spherical; } return {}; } std::uint16_t texture_cube::infer_cube_map_face_size(cube_map_layout layout, std::uint16_t w, std::uint16_t h) noexcept { switch (layout) { case cube_map_layout::column: case cube_map_layout::spherical: return w; case cube_map_layout::row: return h; case cube_map_layout::vertical_cross: return h / 4; case cube_map_layout::horizontal_cross: case cube_map_layout::equirectangular: return w / 4; default: return 0; } } texture_cube::texture_cube(std::uint16_t width, std::uint16_t height, gl::pixel_type type, gl::pixel_format format, gl::color_space color_space, const std::byte* data): texture(width, height, true, type, format, color_space, data) { resized(); } void texture_cube::resize(std::uint16_t width, std::uint16_t height, gl::pixel_type type, gl::pixel_format format, gl::color_space color_space, const std::byte* data) { texture::resize(width, height, type, format, color_space, data); resized(); } void texture_cube::resize(std::uint16_t width, std::uint16_t height, const std::byte* data) { texture::resize(width, height, get_pixel_type(), get_pixel_format(), get_color_space(), data); resized(); } void texture_cube::set_wrapping(gl::texture_wrapping wrap_s, texture_wrapping wrap_t, texture_wrapping wrap_r) { texture::set_wrapping(wrap_s, wrap_t, wrap_r); } void texture_cube::resized() { const auto w = get_width(); const auto h = get_height(); const auto layout = infer_cube_map_layout(w, h); m_face_size = infer_cube_map_face_size(layout, w, h); m_mip_count = 1 + static_cast(std::log2(m_face_size)); } } // namespace gl