/* * Copyright (C) 2021 Christopher J. Howard * * This file is part of Antkeeper source code. * * Antkeeper source code is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Antkeeper source code is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Antkeeper source code. If not, see . */ #ifndef ANTKEEPER_SCENE_BILLBOARD_HPP #define ANTKEEPER_SCENE_BILLBOARD_HPP #include "scene/object.hpp" #include "geom/aabb.hpp" #include "utility/fundamental-types.hpp" class material; namespace scene { /// Enumerates billboard types. enum class billboard_type { // No alignment flat, // Aligns to face camera spherical, // Rotates about an alignment axis to face camera cylindrical }; /** * A 2D unit quad with one material. */ class billboard: public object { public: typedef geom::aabb aabb_type; billboard(); billboard(const billboard& other); billboard& operator=(const billboard& other); void set_material(material* material); /// Sets the billboard alignment mode. void set_billboard_type(billboard_type type); /// Sets the axis around which the billboard will be rotated when the alignment is set to billboard_alignment::cylindrical. void set_alignment_axis(const float3& axis); virtual const bounding_volume_type& get_bounds() const; material* get_material() const; billboard_type get_billboard_type() const; const float3& get_alignment_axis() const; virtual void update_tweens(); private: static const aabb_type untransformed_bounds; virtual void transformed(); aabb_type bounds; material* material; billboard_type type; float3 alignment_axis; }; inline const typename object_base::bounding_volume_type& billboard::get_bounds() const { return bounds; } inline material* billboard::get_material() const { return material; } inline billboard_type billboard::get_billboard_type() const { return type; } inline const float3& billboard::get_alignment_axis() const { return alignment_axis; } } // namespace scene #endif // ANTKEEPER_SCENE_BILLBOARD_HPP