/* * Copyright (C) 2021 Christopher J. Howard * * This file is part of Antkeeper source code. * * Antkeeper source code is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Antkeeper source code is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Antkeeper source code. If not, see . */ #ifndef ANTKEEPER_GEOM_INTERSECTION_HPP #define ANTKEEPER_GEOM_INTERSECTION_HPP #include "geom/aabb.hpp" #include "geom/mesh.hpp" #include "geom/plane.hpp" #include "geom/ray.hpp" #include "utility/fundamental-types.hpp" #include namespace geom { /** * Tests for intersection between a ray and a plane. * * @param ray Ray to test for intersection. * @param plane Plane to test for intersection. * @return Tuple containing a boolean indicating whether intersection occurred, and a float indicating the signed distance along the ray to the point of intersection. */ std::tuple ray_plane_intersection(const ray& ray, const plane& plane); std::tuple ray_triangle_intersection(const ray& ray, const float3& a, const float3& b, const float3& c); std::tuple ray_aabb_intersection(const ray& ray, const aabb& aabb); std::tuple ray_mesh_intersection(const ray& ray, const mesh& mesh); bool aabb_sphere_intersection(const aabb& aabb, const float3& center, float radius); bool aabb_aabb_intersection(const aabb& a, const aabb& b); } // namespace geom #endif // ANTKEEPER_GEOM_INTERSECTION_HPP