/* * Copyright (C) 2021 Christopher J. Howard * * This file is part of Antkeeper source code. * * Antkeeper source code is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Antkeeper source code is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Antkeeper source code. If not, see . */ #ifndef ANTKEEPER_GAME_ANT_TRAIT_HEAD_HPP #define ANTKEEPER_GAME_ANT_TRAIT_HEAD_HPP #include "render/model.hpp" namespace game { namespace ant { namespace trait { /** * Trait that describes the head of an ant. */ struct head { /// Head length in full face view (HL), measured in mesosomal lengths. float length; /// Head width in full face view (HW), measured in mesosomal lengths. float width; /// Indicates whether the head can be used to plug nest entrances. bool phragmotic; /// 3D model of the head. render::model* model; }; } // namespace trait } // namespace ant } // namespace game #endif // ANTKEEPER_GAME_ANT_TRAIT_HEAD_HPP