/* * Copyright (C) 2021 Christopher J. Howard * * This file is part of Antkeeper source code. * * Antkeeper source code is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Antkeeper source code is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Antkeeper source code. If not, see . */ #ifndef ANTKEEPER_AI_STEERING_AGENT_HPP #define ANTKEEPER_AI_STEERING_AGENT_HPP #include "utility/fundamental-types.hpp" #include "math/quaternion.hpp" namespace ai { namespace steering { /** * Autonomous agent governed by steering behaviors. */ struct agent { /// Mass of the agent. float mass; /// Cartesian position vector. float3 position; /// Velocity vector. float3 velocity; /// Acceleration vector. float3 acceleration; /// Maximum force. float max_force; /// Maximum speed. float max_speed; /// Maximum speed squared. float max_speed_squared; /// Orientation quaternion. math::quaternion orientation; /// Orthonormal basis forward direction vector. float3 forward; /// Orthonormal basis up direction vector. float3 up; }; } // namespace steering } // namespace ai #endif // ANTKEEPER_AI_STEERING_AGENT_HPP