/*
* Copyright (C) 2020 Christopher J. Howard
*
* This file is part of Antkeeper source code.
*
* Antkeeper source code is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Antkeeper source code is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Antkeeper source code. If not, see .
*/
#ifndef ANTKEEPER_CONSOLE_COMMANDS_HPP
#define ANTKEEPER_CONSOLE_COMMANDS_HPP
#include
struct game_context;
namespace cc
{
std::string echo(std::string text);
std::string exit(game_context* ctx);
std::string scrot(game_context* ctx);
std::string cue(game_context* ctx, float t, std::string command);
} // namespace cc
#endif // ANTKEEPER_CONSOLE_COMMANDS_HPP