/*
* Copyright (C) 2021 Christopher J. Howard
*
* This file is part of Antkeeper source code.
*
* Antkeeper source code is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Antkeeper source code is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Antkeeper source code. If not, see .
*/
#ifndef ANTKEEPER_SCENE_LIGHT_HPP
#define ANTKEEPER_SCENE_LIGHT_HPP
#include "scene/object.hpp"
#include "geometry/sphere.hpp"
#include "utility/fundamental-types.hpp"
namespace scene {
enum class light_type
{
ambient,
directional,
point,
spot
};
class light: public object
{
public:
light();
virtual light_type get_light_type() const = 0;
void set_color(const float3& color);
void set_intensity(float intensity);
virtual const bounding_volume& get_bounds() const;
const float3& get_color() const;
float get_intensity() const;
const float3& get_scaled_color() const;
const tween& get_color_tween() const;
const tween& get_intensity_tween() const;
const tween& get_scaled_color_tween() const;
/// @copydoc object_base::update_tweens();
virtual void update_tweens();
private:
virtual void transformed();
tween color;
tween intensity;
tween scaled_color;
sphere bounds;
};
inline const bounding_volume& light::get_bounds() const
{
return bounds;
}
inline const float3& light::get_color() const
{
return color[1];
}
inline float light::get_intensity() const
{
return intensity[1];
}
inline const float3& light::get_scaled_color() const
{
return scaled_color[1];
}
inline const tween& light::get_color_tween() const
{
return color;
}
inline const tween& light::get_intensity_tween() const
{
return intensity;
}
inline const tween& light::get_scaled_color_tween() const
{
return scaled_color;
}
} // namespace scene
#endif // ANTKEEPER_SCENE_LIGHT_HPP