/* * Copyright (C) 2023 Christopher J. Howard * * This file is part of Antkeeper source code. * * Antkeeper source code is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Antkeeper source code is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Antkeeper source code. If not, see . */ #ifndef ANTKEEPER_GAME_ANT_GENE_FREQUENCY_TABLE_HPP #define ANTKEEPER_GAME_ANT_GENE_FREQUENCY_TABLE_HPP #include #include namespace game { namespace ant { /** * Gene frequency table. * * @tparam T Gene type. */ template struct gene_frequency_table { /// Gene array. std::vector genes; /// Weight array std::vector weights; /** * Samples a gene from the frequency table. * * @tparam Generator Uniform random bit generator type. * * @param g Uniform random bit generator object. * * @return Randomly sampled gene. */ template const T* sample(Generator& g) const { if (genes.empty()) return nullptr; std::discrete_distribution distribution(weights.begin(), weights.end()); return genes[distribution(g)]; } }; } // namespace ant } // namespace game #endif // ANTKEEPER_GAME_ANT_GENE_FREQUENCY_TABLE_HPP