/* * Copyright (C) 2021 Christopher J. Howard * * This file is part of Antkeeper source code. * * Antkeeper source code is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Antkeeper source code is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Antkeeper source code. If not, see . */ #ifndef ANTKEEPER_GL_VERTEX_ARRAY_HPP #define ANTKEEPER_GL_VERTEX_ARRAY_HPP #include #include #include "gl/vertex-attribute.hpp" namespace gl { class rasterizer; class vertex_buffer; /** * Vertex array object (VAO), which describes how vertex attributes are stored in vertex buffer objects (VBOs). * * @see gl::vertex_attribute * @see gl::vertex_buffer */ class vertex_array { public: /// Vertex attribute binding location type. typedef std::uint_fast32_t attribute_location_type; /// Maps vertex attribute to binding locations. typedef std::unordered_map attribute_map_type; /// Constructs a vertex array. vertex_array(); /// Destructs a vertex array. ~vertex_array(); vertex_array(const vertex_array&) = delete; vertex_array& operator=(const vertex_array&) = delete; /** * Binds a vertex attribute to the vertex array. * * @param location Location to which the vertex attribute should be bound. * @param attribute Vertex attribute to bind. * * @except std::invalid_argument Cannot bind vertex attribute that has a null vertex buffer. * @except std::invalid_argument Cannot bind vertex attribute that has an unsupported number of components. */ void bind(attribute_location_type location, const vertex_attribute& attribute); /** * Unbinds a vertex attribute from the vertex array. * * @param location Location of the vertex attribute to unbind. * * @except std::invalid_argument Non-existent vertex attribute cannot be unbound. */ void unbind(attribute_location_type location); /// Returns a const reference to the map of vertex attributes bound to this vertex array. const attribute_map_type& get_attributes() const; private: friend class rasterizer; attribute_map_type attributes; std::uint_fast32_t gl_array_id; }; } // namespace gl #endif // ANTKEEPER_GL_VERTEX_ARRAY_HPP