/* * Copyright (C) 2023 Christopher J. Howard * * This file is part of Antkeeper source code. * * Antkeeper source code is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Antkeeper source code is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Antkeeper source code. If not, see . */ #include "input/mapper.hpp" #include namespace input { void mapper::connect(::event::queue& queue) { subscriptions.emplace_back(queue.subscribe(std::bind_front(&mapper::handle_gamepad_axis_moved, this))); subscriptions.emplace_back(queue.subscribe(std::bind_front(&mapper::handle_gamepad_button_pressed, this))); subscriptions.emplace_back(queue.subscribe(std::bind_front(&mapper::handle_key_pressed, this))); subscriptions.emplace_back(queue.subscribe(std::bind_front(&mapper::handle_mouse_button_pressed, this))); subscriptions.emplace_back(queue.subscribe(std::bind_front(&mapper::handle_mouse_moved, this))); subscriptions.emplace_back(queue.subscribe(std::bind_front(&mapper::handle_mouse_scrolled, this))); } void mapper::disconnect() { subscriptions.clear(); } void mapper::handle_gamepad_axis_moved(const gamepad_axis_moved_event& event) { input_mapped_publisher.publish({std::shared_ptr(new gamepad_axis_mapping(event.gamepad, event.axis, std::signbit(event.position)))}); } void mapper::handle_gamepad_button_pressed(const gamepad_button_pressed_event& event) { input_mapped_publisher.publish({std::shared_ptr(new gamepad_button_mapping(event.gamepad, event.button))}); } void mapper::handle_key_pressed(const key_pressed_event& event) { input_mapped_publisher.publish({std::shared_ptr(new key_mapping(event.keyboard, event.scancode))}); } void mapper::handle_mouse_button_pressed(const mouse_button_pressed_event& event) { input_mapped_publisher.publish({std::shared_ptr(new mouse_button_mapping(event.mouse, event.button))}); } void mapper::handle_mouse_moved(const mouse_moved_event& event) { if (event.difference.x()) { input_mapped_publisher.publish({std::shared_ptr(new mouse_motion_mapping(event.mouse, mouse_motion_axis::x, std::signbit(static_cast(event.difference.x()))))}); } if (event.difference.y()) { input_mapped_publisher.publish({std::shared_ptr(new mouse_motion_mapping(event.mouse, mouse_motion_axis::y, std::signbit(static_cast(event.difference.y()))))}); } } void mapper::handle_mouse_scrolled(const mouse_scrolled_event& event) { if (event.velocity.x()) { input_mapped_publisher.publish({std::shared_ptr(new mouse_scroll_mapping(event.mouse, mouse_scroll_axis::x, std::signbit(event.velocity.x())))}); } if (event.velocity.y()) { input_mapped_publisher.publish({std::shared_ptr(new mouse_scroll_mapping(event.mouse, mouse_scroll_axis::y, std::signbit(event.velocity.y())))}); } } } // namespace input