/*
* Copyright (C) 2021 Christopher J. Howard
*
* This file is part of Antkeeper source code.
*
* Antkeeper source code is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Antkeeper source code is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Antkeeper source code. If not, see .
*/
#include "animation.hpp"
animation_base::animation_base():
looped(false),
loop_count(0),
paused(false),
stopped(true),
position(0.0),
speed(1.0),
start_callback(nullptr),
end_callback(nullptr),
loop_callback(nullptr)
{}
void animation_base::seek(double t)
{
position = t;
}
void animation_base::rewind()
{
seek(0.0);
}
void animation_base::loop(bool enabled)
{
looped = enabled;
}
void animation_base::pause()
{
paused = true;
}
void animation_base::play()
{
if (stopped)
{
stopped = false;
if (start_callback)
{
start_callback();
}
}
paused = false;
}
void animation_base::stop()
{
rewind();
stopped = true;
paused = false;
loop_count = 0;
}
void animation_base::set_speed(double speed)
{
this->speed = speed;
}
void animation_base::set_start_callback(std::function callback)
{
start_callback = callback;
}
void animation_base::set_end_callback(std::function callback)
{
end_callback = callback;
}
void animation_base::set_loop_callback(std::function callback)
{
loop_callback = callback;
}