/* * Copyright (C) 2020 Christopher J. Howard * * This file is part of Antkeeper source code. * * Antkeeper source code is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Antkeeper source code is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Antkeeper source code. If not, see . */ #include "scene/scene-object.hpp" #include "math/math.hpp" typename scene_object_base::transform_type scene_object_base::interpolate_transforms(const transform_type& x, const transform_type& y, float a) { return { math::lerp(x.translation, y.translation, a), math::nlerp(x.rotation, y.rotation, a), math::lerp(x.scale, y.scale, a), }; } scene_object_base::scene_object_base(): active(true), transform(math::identity_transform, interpolate_transforms), culling_mask(nullptr) {} void scene_object_base::set_culling_mask(const bounding_volume_type* culling_mask) { this->culling_mask = culling_mask; } std::size_t scene_object_base::next_object_type_id() { static std::atomic id{0}; return id++; } void scene_object_base::update_tweens() { transform.update(); } void scene_object_base::look_at(const vector_type& position, const vector_type& target, const vector_type& up) { transform[1].translation = position; transform[1].rotation = math::look_rotation(math::normalize(math::sub(target, position)), up); transformed(); } void scene_object_base::transformed() {}