/* * Copyright (C) 2021 Christopher J. Howard * * This file is part of Antkeeper source code. * * Antkeeper source code is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Antkeeper source code is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Antkeeper source code. If not, see . */ #ifndef ANTKEEPER_GEOM_CARTESIAN_HPP #define ANTKEEPER_GEOM_CARTESIAN_HPP #include "utility/fundamental-types.hpp" #include namespace geom { /// Functions which operate on Cartesian (rectangular) coordinates. namespace cartesian { /** * Converts Cartesian (rectangular) coordinates to spherical coordinates. * * @param v Cartesian coordinates. * @return Spherical coordinates, in the ISO order of radial distance, polar angle (radians), and azimuthal angle (radians). * * @see geom::coordinates::spherical */ template math::vector3 to_spherical(const math::vector3& v); template math::vector3 to_spherical(const math::vector3& v) { const T xx_yy = v.x * v.x + v.y * v.y; return math::vector3 { std::sqrt(xx_yy + v.z * v.z), std::atan2(v.z, std::sqrt(xx_yy)), std::atan2(v.y, v.x) }; } } // namespace cartesian } // namespace geom #endif // ANTKEEPER_GEOM_CARTESIAN_HPP