/* * Copyright (C) 2017-2019 Christopher J. Howard * * This file is part of Antkeeper Source Code. * * Antkeeper Source Code is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Antkeeper Source Code is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Antkeeper Source Code. If not, see . */ #ifndef TOOL_SYSTEM_HPP #define TOOL_SYSTEM_HPP #include "../entity-group.hpp" #include "../components/model-component.hpp" #include "../components/tool-component.hpp" #include "../components/transform-component.hpp" #include "../system.hpp" #include using namespace Emergent; typedef EntityGroup ToolGroup; /** * Abstract base class for entity systems. */ class ToolSystem: public System, public ToolGroup::Observer, public EventHandler { public: ToolSystem(ComponentManager* componentManager); virtual ~ToolSystem(); virtual void update(float t, float dt); void setPickingCamera(const Camera* camera); void setPickingViewport(const Vector4& viewport); private: void pick(); virtual void memberRegistered(const ToolGroup::Member* member); virtual void memberUnregistered(const ToolGroup::Member* member); virtual void handleEvent(const MouseMovedEvent& event); Vector2 mouseScreenPosition; Vector3 mouseWorldPosition; const Camera* pickingCamera; Vector4 pickingViewport; bool picked; ToolGroup tools; }; #endif // TOOL_SYSTEM_HPP