/* * Copyright (C) 2017-2019 Christopher J. Howard * * This file is part of Antkeeper Source Code. * * Antkeeper Source Code is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Antkeeper Source Code is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Antkeeper Source Code. If not, see . */ #include "steering-system.hpp" SteeringSystem::SteeringSystem(ComponentManager* componentManager): System(componentManager), boids(componentManager) { boids.addGroupObserver(this); } SteeringSystem::~SteeringSystem() {} void SteeringSystem::update(float t, float dt) { auto members = boids.getMembers(); for (const SteeringGroup::Member* member: *members) { SteeringComponent* steering = std::get<0>(member->components); // Initialize summed steering force steering->force = Vector3(0.0f); steering->speed = 0.0f; float speedSquared = 0.0f; float maxSpeedSquared = steering->maxSpeed * steering->maxSpeed; bool truncated = false; if (steering->behaviorCount > 0) { // Sort steering beaviors by priority std::sort(steering->behaviors, steering->behaviors + steering->behaviorCount, [](const SteeringBehavior& a, const SteeringBehavior& b) -> bool { return (a.priority >= b.priority); } ); } // Evaluate steering forces in order for (std::size_t i = 0; i < steering->behaviorCount; ++i) { const SteeringBehavior& behavior = steering->behaviors[i]; // Skip zero-weighted steering behaviors if (behavior.weight == 0.0f) { continue; } // Add weighted steering behavior force steering->force += behavior.function() * behavior.weight; // Limit speed speedSquared = glm::length2(steering->force); if (speedSquared >= maxSpeedSquared) { steering->force *= (1.0f / std::sqrt(speedSquared)) * steering->maxSpeed; steering->speed = steering->maxSpeed; truncated = true; break; } } if (!truncated) { steering->speed = std::sqrt(speedSquared); } } } void SteeringSystem::memberRegistered(const SteeringGroup::Member* member) {} void SteeringSystem::memberUnregistered(const SteeringGroup::Member* member) {}