/* * Copyright (C) 2017-2019 Christopher J. Howard * * This file is part of Antkeeper Source Code. * * Antkeeper Source Code is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Antkeeper Source Code is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Antkeeper Source Code. If not, see . */ #ifndef PARTICLE_SYSTEM_HPP #define PARTICLE_SYSTEM_HPP #include "../components/model-component.hpp" #include "../components/transform-component.hpp" #include "../entity-group.hpp" #include "../system.hpp" #include using namespace Emergent; #include class ParticleSystem: public System { public: ParticleSystem(ComponentManager* componentManager); ~ParticleSystem(); void setMaterial(Material* material); void setParticleCount(std::size_t count); void setDirection(const Vector3& direction); void setLifeTime(float time); void setEmissionRate(float frequency); const BillboardBatch* getBillboardBatch() const; BillboardBatch* getBillboardBatch(); void resize(std::size_t count); virtual void update(float t, float dt); void emit(const Vector3& position); private: struct Particle { Vector3 translation; float size; float life; float speed; Vector3 direction; }; BillboardBatch batch; BillboardBatch::Range* range; Material* material; std::vector particles; Vector3 direction; float lifeTime; float emissionRate; std::stack stack; }; inline const BillboardBatch* ParticleSystem::getBillboardBatch() const { return &batch; } inline BillboardBatch* ParticleSystem::getBillboardBatch() { return &batch; } #endif // PARTICLE_SYSTEM_HPP