/* * Copyright (C) 2023 Christopher J. Howard * * This file is part of Antkeeper source code. * * Antkeeper source code is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Antkeeper source code is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Antkeeper source code. If not, see . */ #ifndef ANTKEEPER_GL_VERTEX_BUFFER_HPP #define ANTKEEPER_GL_VERTEX_BUFFER_HPP #include #include #include namespace gl { /** * Vertex buffer object (VBO). */ class vertex_buffer { public: /** * Constructs a vertex buffer. * * @param usage Buffer usage hint. * @param size Buffer size, in bytes. * @param data Buffer data. If empty, buffer data will not be set. * * @except std::out_of_range Vertex buffer construct operation exceeded data bounds. */ /// @{ vertex_buffer(buffer_usage usage, std::size_t size, std::span data = {}); inline explicit vertex_buffer(buffer_usage usage, std::span data = {}): vertex_buffer(usage, data.size(), data) {} inline vertex_buffer(): vertex_buffer(buffer_usage::static_draw, 0) {} /// @} /** * Constructs a copy of a vertex buffer. * * @param buffer Buffer to copy. */ vertex_buffer(const vertex_buffer& buffer); /** * Move-constructs a vertex buffer. * * @param buffer Buffer to move. */ vertex_buffer(vertex_buffer&& buffer); /// Destroys a vertex buffer. ~vertex_buffer(); /** * Copies another vertex buffer. * * @param buffer Buffer to copy. * * @return Reference to this vertex buffer. */ vertex_buffer& operator=(const vertex_buffer& buffer); /** * Moves another vertex buffer into this buffer. * * @param buffer Buffer to move. * * @return Reference to this vertex buffer. */ vertex_buffer& operator=(vertex_buffer&& buffer); /** * Repurposes the vertex buffer, changing its usage hint, size, and updating its data. * * @param usage New buffer usage hint. * @param size New buffer size, in bytes. * @param data New buffer data. If empty, buffer data will not be updated. * * @except std::out_of_range Vertex buffer resize operation exceeded data bounds. */ /// @{ void repurpose(buffer_usage usage, std::size_t size, std::span data = {}); inline void repurpose(buffer_usage usage, std::span data) { repurpose(usage, data.size(), data); } inline void repurpose(buffer_usage usage) { repurpose(usage, m_size, {}); } /// @} /** * Resizes the vertex buffer. * * @param size New buffer size, in bytes. * @param data New buffer data. If empty, buffer data will not be updated. * * @except std::out_of_range Vertex buffer resize operation exceeded data bounds. */ /// @{ inline void resize(std::size_t size, std::span data = {}) { repurpose(m_usage, size, data); } inline void resize(std::span data) { repurpose(m_usage, data.size(), data); } /// @} /** * Writes data into the vertex buffer. * * @param offset Offset into the buffer's data, in bytes, where writing will begin. * @param data Data to write into the buffer. * * @except std::out_of_range Vertex buffer write operation exceeded buffer bounds. */ /// @{ void write(std::size_t offset, std::span data); inline void write(std::span data) { write(0, data); } /// @} /** * Reads a subset of the buffer's data from the GL and returns it to the application. * * @param offset Offset into the buffer's data, in bytes, where reading will begin. * @param data Data buffer where the read bytes will be stored. * * @except std::out_of_range Vertex buffer read operation exceeded buffer bounds. */ /// @{ void read(std::size_t offset, std::span data) const; inline void read(std::span data) const { read(0, data); } /// @} /** * Copies a subset of another vertex buffer's data into this vertex buffer. * * @param read_buffer Buffer from which data will be read. * @param copy_size Number of bytes to copy from the read buffer into this buffer. * @param read_offset Offset into the read buffer's data, in bytes, where reading will begin. * @param write_offset Offset into the this buffer's data, in bytes, where writing will begin. * * @except std::out_of_range Vertex buffer copy operation exceeded read buffer bounds. * @except std::out_of_range Vertex buffer copy operation exceeded write buffer bounds. */ void copy(const vertex_buffer& read_buffer, std::size_t copy_size, std::size_t read_offset = 0, std::size_t write_offset = 0); /// Returns the size of the buffer's data, in bytes. [[nodiscard]] inline constexpr std::size_t size() const noexcept { return m_size; } /// Return's the buffer's usage hint. [[nodiscard]] inline constexpr buffer_usage usage() const noexcept { return m_usage; } private: friend class pipeline; unsigned int m_gl_named_buffer{0}; buffer_usage m_usage{buffer_usage::static_draw}; std::size_t m_size{0}; }; } // namespace gl #endif // ANTKEEPER_GL_VERTEX_BUFFER_HPP