/* * Copyright (C) 2023 Christopher J. Howard * * This file is part of Antkeeper source code. * * Antkeeper source code is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Antkeeper source code is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Antkeeper source code. If not, see . */ #ifndef ANTKEEPER_GL_STENCIL_OP_STATE_HPP #define ANTKEEPER_GL_STENCIL_OP_STATE_HPP #include #include #include namespace gl { /// Stencil operation state. struct stencil_op_state { /// Action performed on samples that fail the stencil test. stencil_op fail_op{stencil_op::keep}; /// Action performed on samples that pass both the depth and stencil tests. stencil_op pass_op{stencil_op::keep}; /// Action performed on samples that pass the stencil test and fail the depth test. stencil_op depth_fail_op{stencil_op::keep}; /// Comparison operator used in the stencil test. gl::compare_op compare_op{gl::compare_op::always}; /// Bits of the unsigned integer stencil values participating in the stencil test. std::uint32_t compare_mask{0xffffffff}; /// Bits of the unsigned integer stencil values updated by the stencil test in the stencil framebuffer attachment. std::uint32_t write_mask{0xffffffff}; /// Stencil reference value that is used in the unsigned stencil comparison. std::uint32_t reference{0}; }; } // namespace gl #endif // ANTKEEPER_GL_STENCIL_OP_STATE_HPP