/* * Copyright (C) 2023 Christopher J. Howard * * This file is part of Antkeeper source code. * * Antkeeper source code is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Antkeeper source code is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Antkeeper source code. If not, see . */ #ifndef ANTKEEPER_APP_SDL_WINDOW_HPP #define ANTKEEPER_APP_SDL_WINDOW_HPP #include #include #include namespace app { /** * */ class sdl_window: public window { public: sdl_window ( const std::string& title, const math::ivec2& windowed_position, const math::ivec2& windowed_size, bool maximized, bool fullscreen, bool v_sync ); sdl_window(const sdl_window&) = delete; sdl_window(sdl_window&&) = delete; sdl_window& operator=(const sdl_window&) = delete; sdl_window& operator=(sdl_window&&) = delete; virtual ~sdl_window(); void set_title(const std::string& title) override; void set_position(const math::ivec2& position) override; void set_size(const math::ivec2& size) override; void set_minimum_size(const math::ivec2& size) override; void set_maximum_size(const math::ivec2& size) override; void set_maximized(bool maximized) override; void set_fullscreen(bool fullscreen) override; void set_v_sync(bool v_sync) override; void make_current() override; void swap_buffers() override; [[nodiscard]] inline const gl::pipeline& get_graphics_pipeline() const noexcept override { return *m_graphics_pipeline; } [[nodiscard]] inline gl::pipeline& get_graphics_pipeline() noexcept override { return *m_graphics_pipeline; } private: friend class sdl_window_manager; SDL_Window* m_internal_window; SDL_GLContext m_internal_context; std::unique_ptr m_graphics_pipeline; }; } // namespace app #endif // ANTKEEPER_APP_SDL_WINDOW_HPP